BANZAI! is a modification for the game Unreal Tournament 2004. It aims to be a simple, fun and easy to play game while bringing back the good old fashioned ’side-scroller’ gameplay. Inspired by many different side-scrolling games of old such as Castlevania, Contra, Ninja Gaiden, and Megaman, BANZAI! is a hail back to the old glorious days of 8-bit and 16-bit gaming. This however does not mean we are limiting the game to the "old school" looks. Our team works hard at creating something that's not only fun to play but also pleasing to the eye. If you like sidescroller platform games, anime-ish looks (and perhaps even a few puzzle elements ;) ) Then this mod might be something to try out.
The Reason Why the Banzai mod progress so slowwwwwww!!!
Posted by XenoAisam on Oct 22nd, 2008 digg this super bookmark

The reason of slowness of mod:
Well everyone already knows, the team members don't have much time to spend, all of them got busy in real-life work
XenoAisam is busy upgrading all the models seen before. So it will spend much time to finish up all of it and with the situation right now
Suzumiya have show the map progress, but it will take more longer time because the real-life work really keep it tight.
and the rest with the own issue.
Sorry for my English!
~mikuru
and here what Xeno have did and progress, SpecAlpha V2 and Naluri happy sequence:
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JIGGLEBONE!!!!!!! AWESOMENESSSSSS!!!
Haha! That's the first thing I noticed too.
what is jigglebone??
really good work, and its understandable that people are busy :]
yeah, its pretty much somehow the same for our mod.
its either to expand the mod with more developers, or to take the time it needs.
still this mod is not going to be finish even takin 1 year time
but dont worry, we still keep update the mod with some cheeky stuff..
progress more better then nothing, is it?
Cool Mod! :D
Juggle bone, He means the bouncy breasts
Yes I found it amusing as well, Kind of reminds me of you Mikuru-chan.
Thanks for the news update. I assure you though that we are definitely moving along :D
woot!! 0_o
Far be it from me to say anything, but:
I don't really know if you need the bouncy...
It looks a little odd to me, also the hand positions seem a little odd while the char. model is jumping, other than that those models look really good.
I looking forward to seeing more.
for the right hand?
imagine her holding a weapon
a big one or the heavy one :P
Laziness is usually the beginning of the end so better pull it together before its too late.
Just a friendly advice ;P
laziness doesnt come into the equasion...
we are all very busy people, progress is still coming regardless of that.