Underwater Dwarven house with Dwemer companion. One (twin) bedroom, bathroom, kitchen/dining room, living room and display hall to a new area beneath Balmora. Entry is by way of a 'submarine' accessible via a cavern through a trap door underneath the bridge nearest the silt strider. The house is in the Dwemer style, and sleeps 3 including hammock. I enjoyed the mods 'Dwemer Sub House' and 'Balmora Underwater House', but after playing BioShock I had an idea for a mod that would somehow combine the two. I wanted to feel like I was underwater with a view to a watery city - like in BioShock - and I also wanted a robot companion that I could reprogram.

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Balmora Dwemer Sub House
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Description

Underwater Dwarven house with Dwemer companion.

One (twin) bedroom, bathroom, kitchen/dining room, living room and display hall to a new area beneath Balmora. Entry is by way of a
'submarine' accessible via a cavern through a trap door underneath the bridge nearest the silt strider. The house is in the Dwemer style, and sleeps 3 including hammock.

I enjoyed the mods 'Dwemer Sub House' and 'Balmora Underwater House', but after playing BioShock I had an idea for a mod that would somehow combine the two.

I wanted to feel like I was underwater with a view to a watery city - like in BioShock - and I also wanted a robot companion that I could reprogram.