Beta 1.5 now available for download!



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Current Ballmen Features

  • Blisteringly fast individual and team combat
  • Deathmatch, Team Deathmatch, and Scavenger Hunt gamemodes
  • Wallwalking: the ability to walk on any wall and change gravity orientation
  • Eight unique weapons that can be assigned to primary and secondary fire
  • Special abilities that offer enhanced freedom of movement
  • Energy system in place of ammunition
  • Many powerups, ranging from improved air control to increased damage
  • Regenerative health and energy
  • Maps that offer total freedom of movement in all 3 dimensions

 

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Beta 1.5 Playtesting Beta 1.5 Playtesting Beta 1.5 Playtesting
Blog RSS Feed Report abuse Latest News: A Quick Progress Report

3 comments by Ennui on Sep 22nd, 2008 digg this super bookmark


Hey everyone!

We apologize for things being so quiet around here since our release of Beta 1.5 in April; please accept this small status report as evidence of our goodwill.  Our dev team is very small, and all of us have been occupied with work and school.  However, never fear - we're still very much alive and kicking, and a sizeable update to Ballmen is in the works.  You can see a few of the changes in this screenshot.  The new HUD is a bit better looking than before, and has been tweaked and expanded quite a bit.  Health and energy bars are now opaque and much easier to read, and the tick marks on the side of the energy icon show how many shots you have with your primary and secondary weapons.  A tooltips/help system has been added to help new players get the hang of the mod - don't worry pros, you have the option of turning it off.  The large red ball you see on the right is the compass, which points at different things depending on the game mode - in CTF it points to the flag, in Scavenger Hunt to the nearest teammate with stars, etc.

In addition to these GUI changes, the next version will introduce a new game-mode called "Balls of Steel" where one player is given all of the powerups and plays against the rest of the server.  The player who kills him then becomes him.  A capture the flag gamemode is also in the pipeline, but it may not be in the next release.  Besides that, we now have an in-game music player and soundtrack, with dynamic volume control (louder when you're in an intense firefight, quieter when you're on your own somewhere).  These features and whatever else we add in the meanwhile are what you can expect from the next release, which will be soon.

HELP WANTED - 3D ARTIST:  We are in need of an experienced 3d modeler to aid in the development of Ballmen, specifically with creating a new player model and a new weapon model.  Requirements are as follows; contact Ennui if you are interested.
- Advanced knowledge of modeling, from concept to in-game, and associated software
- Ability to model, rig, animate, and texture characters and weapons
- Previous game or modification development experience and/or portfolo examples
- Experience with Source development is a plus

That's it for now!

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Angular - a Ballmen map

Angular - a Ballmen map

Aug 10, 2008 Multiplayer Map 0 comments

This is the latest map I have done for this mod. Average size map with moving blocks.

Mayan - a Ballmen map

Mayan - a Ballmen map

Apr 27, 2008 Multiplayer Map 4 comments

Somebody asked one time in the forums how would ballmen gameplay fit into a "normal map". Flowerpod started to make this map and I have continued it...

Ballmen Beta 1.5 Installer

Ballmen Beta 1.5 Installer

Apr 19, 2008 Full Version 5 comments

Installer for Ballmen Beta 1.5 client, includes many bug/crash fixes and and a number of balance fixes and improvements. Most notably, energy has been...

Ballmen Beta 1.5 Windows Server

Ballmen Beta 1.5 Windows Server

Apr 18, 2008 Server 0 comments

Windows server for Beta 1.5 of Ballmen. Includes a number of bug/crash fixes over Beta 1, as well as much higher energy regeneration and a number of other...

Custom Ballman Maps

Custom Ballman Maps

Apr 06, 2008 Multiplayer Map 3 comments

all maps go in /sourcemods/ballmen/maps, all made By Neb, enjoy

Ballmen Beta

Ballmen Beta

Mar 22, 2008 Demo 16 comments

Beta of Ballmen. Small download. Self Extracting Rar.

Comments  (30 - 40 of 115)
natostanco
natostanco Aug 14 2008, 12:47pm says:

Yes, this mod is great! PLEASE! NEED PLAYERS!

+1 vote     reply to comment
FPSUHalcyon
FPSUHalcyon Aug 11 2008, 11:12pm says:

PLEASE FIND A WAY TO MAKE THIS MOD POPULAR AGAIN! this is possibly the best deathmatch mod i have EVER played, and one of the best mods i have ever played period. the word really needs to get out about this game.

+2 votes     reply to comment
Kyle1212
Kyle1212 Jul 30 2008, 6:36pm says:

UPDATE PLEASE!

+1 vote     reply to comment
WolfChief
WolfChief Jun 11 2008, 2:16pm says:

cool game and great idea, but needs more players :/

+1 vote     reply to comment
look_of_hell
look_of_hell May 1 2008, 12:25pm says:

i have non-steam cs =X i cant run it , error in steam id =X

0 votes     reply to comment
๖Stalۣۜk
๖Stalۣۜk May 31 2008, 12:16pm replied:

but you also need steam,

+1 vote     reply to comment
IHQ-Reima[DWMH]
IHQ-Reima[DWMH] May 5 2008, 1:08am replied:

This mod uses hl2dm and you can get it for free:

If you own a ATI-vcard: Steampowered.com
If you own a Nvidia-vcard: Steampowered.com

+2 votes     reply to comment
DexExday
DexExday Apr 29 2008, 5:29am says:

This mod is t3h sex. Totally love it, great concept well executed :-D

Only problem im having is forgetting which way is up then trying to stick to the bottom of the map, which more often than not results in falling death :-(

+1 vote     reply to comment
earvesicle
earvesicle Apr 26 2008, 8:28pm says:

this really reminds me of vectorman on sega... an inspiration by any chance??

+1 vote     reply to comment
Ennui
Ennui Apr 30 2008, 6:58am replied:

Most definitely :D

+1 vote     reply to comment
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Platform
PC
Developer
Ballmen Dev Group
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Official Page
Ballmenmod.com
Release Date
Released Mar 22, 2008
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9.1

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Style
Genre
First Person Shooter
Theme
Comic
Players
Multiplayer
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Last Update
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