Ballistic Weapons replaces UT2004's wepaons with a batch of new, realistic, high quality weapons using an enhanced weapons sytem with reloading, aiming, firemodes, improved damage behaviour and much more to give the game a more tactical style. All the items have also been replaced and the mod uses totally original sounds and effects.
The entire mod is implemented through a mutator so it is compatible with all gametypes and many different mods. It also comes with a melee mutator to play using only the melee weapons. Decent bot support has been included, allowing the bots to use all the new weapons.

The mod has also been designed to be very mod friendly so as to serve as a base for other mods allowing most features and systems to be implemented using just the default properties of new weapons.

A manual is included with the mod as well.

As of v2.1 and BWBP4, the mod features 41 weapons, numerous customizable options, dozens of features for the weapons, gametypes and more, and an elaborate blood an gore system. V2.5 will update the roster of weapons to 47 in total.

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CF mutator

News 8 comments

Animated pickup animations


Far Cry 2 inspired pickup animations now featured in Ballistic Weapons! Each BW weapon can be picked up with a beatiful animation. 9 different Animations are present and all of the stock BW weapons are setup to use the new animations. The pickup system is entirely mod ready. Different Bonuspack guns can be easily added to an external ini located in 2k4s system folder without writing any line of code. Further, each weapon, even the stock ones, can be configured individually. If you dont like the way a gun is picked up, you simply change the animation number, rotation and the location offset yourself.

If you picked up an item, it will be equipped automatically.

Here are a few screenshots:

Misc

• Fixed client physic emulation
• Fixed client gore effects
• specific Neck break- and heartbeat sound for robots

Credits

Coding
- Paul "Grum" Haack

Graphics
- Kristian "Dittler" Ditt
- Paul "Grum" Haack

Sounds
Arn "Shadow Blade" Richert
Kristian "Dittler" Ditt

Special Thanks

My Wife
- For always being there and the acceptance of my absence for countless hours.

Logan "Black Eagle" Richert
- For general consulting in coding matters.

Captain Xavious
- For the animations i used for the new pickup system

Download
Head here ...

New weapons and new upcomming mods

New weapons and new upcomming mods

News 9 comments

We will come with new mods and new content, also restoring some of the old content as well.

Sergeant Kelly's Pack - June Update - WD4 + 5

Sergeant Kelly's Pack - June Update - WD4 + 5

News 20 comments

Gentlemen, behold! Guns! Nothing like a couple assault rifles, handguns, and shotguns to get you back in the fight!

Sergeant Kelly's Pack - January Update

Sergeant Kelly's Pack - January Update

News 16 comments

We're busy getting the highly anticipated Weapon Drop 2 ready for a release! Have a look at what you guys will have to wait an undetermined amount of...

Sergeant Kelly's Pack - December Update - WD1

Sergeant Kelly's Pack - December Update - WD1

News 9 comments

Its here. The time you were all waiting for, the first Weapon Drop!

BW SP ladder

BW SP ladder

Full Version 6 comments

This little mod enables the SP ladder with ballistic weapons, you have to replace the Xgame.u with the file in the archive, mod coded by Zeon{X}

Ballistic Weapons: v2.5 Complete

Ballistic Weapons: v2.5 Complete

Full Version 28 comments

The anticipated update to our popular Ballistic Weapons mod for UT2004. This includes a number of fixes, and best of all, 6 brand new weapons! This is...

Ballistic Hands SDK

Ballistic Hands SDK

Modelling Tool 1 comment

This is the hands used to animate the weapons in Ballistic Weapons. The copyright goes for Runestorm.

Ballistic Weapons: Bonus Pack 4 (.zip)

Ballistic Weapons: Bonus Pack 4 (.zip)

Full Version 12 comments

This long awaited, publically designed but RuneStorm developed bonus pack, includes 8 more high-quality weapons, that differ mostly from the usual BW...

Ballistic Weapons: Bonus Pack 4 (.umod)

Ballistic Weapons: Bonus Pack 4 (.umod)

Full Version 4 comments

This long awaited, publically designed but RuneStorm developed bonus pack, includes 8 more high-quality weapons, that differ mostly from the usual BW...

Ballistic Weapons V2.10 - ZIP

Ballistic Weapons V2.10 - ZIP

Patch 10 comments

This is the final update to the acclaimed UT2004 weapons mod, Ballistic Weapons. This one fixes many bugs, add tons of tweaks, and a bunch of great new...

Post comment Comments  (50 - 60 of 269)
Zsombi
Zsombi

After the patch, nowadays I was using the SM-AT/AA Recoilless Rifle more often, and I noticed that when firing sometimes right after moving, sometimes after standing still for a while, the shot projectile goes towards the target, then for some reason just before hitting it, the projectile turns back towards the user of this weapon.

Whether the target is close, far, still, moving or sprinting does not seem to matter, and this 'rebound' happens quite often. Sometimes it happens with the other gun too, that looks almost the same and can hold 2 projectiles.

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Sgt.Kelly
Sgt.Kelly

Are you using the fixed core? I believe Azarael coded it so that the projectiles have an arming delay, and as such they will bounce if you shoot a nearby target.

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Zsombi
Zsombi

What fixed core? The 2.5 fix patch? Yes, I am.

An arming delay huh... but why does a time delay make an object turn back or away like that in midair? I don't think it should be like that, whether it is a nearby or far target.

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Zsombi
Zsombi

Ammo packs don't want to refill remote charges and mines. Not when I used up all I had but not even when I still have at least one. It refills ammo for all other weapons except these two... though have not checked yet with grenades -haven't been using them much.

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dhenchongdee
dhenchongdee

hello i have a problem with the dual wield feature it seems to work just for the original ut weapons and not the ballistic weapon mods. what should i do? is there something i did wrong with the installation or the game itself is just truly ****** up?

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yasinyildirim1996
yasinyildirim1996

you should try making the bw and skw work with outsider view mod(its a 3rd person mod!) that would be epic!!!!!!!!!!!!!!!!!! I love your hard work in those mods :D

keep it up!

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Guest
Guest

uh, as i see in the video, the weapons are in there right slot, but when i install and updates the mod, some new weapons can only be chosen in the melee slot, can anybody help me with this

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Modanator
Modanator

This mod will require a lot of configuration, you need to set what weapon can be choose for Melee, Secondary, Primary, Sidearms and Grenades. Before starting a Ballistic Weapons match, go into Settings, then edit the BW settings. Simple :)

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bronkie1181
bronkie1181

Hey Sgt.Kelly is it possible that you could put in the ability to wield dual AH208 assault pistols aka.Desert Eagles for people that are willing to live with the recoil?

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RobertSteele
RobertSteele

Hey, I have a suggestion for the modified red tiger camo automatic RS04 (or "Tiger's Teeth" as I call it); how about giving it extended clip size instead of increased reload speed? I think 12 round mags sound reasonable.

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Zsombi
Zsombi

The 2nd and 3rd weapon drops are great! :D

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DavidRomeijn
DavidRomeijn

Does anyone know where I can download the 2 hotfixes for Sergeant Kelly's Weapon Pack v10?

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Unreal Tournament 2004
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Highest Rated (3 agree) 10/10

This mod brings an entire new scope to the creativity of Unreal2k4, and keeps me playing to this day! Excellent mod with a fantastic arsenal and incredible level of customization to fit any player's style.

May 13 2012 by Guardian01

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