Back2Fronts is an extensive mod that will overhaul your Call of Duty 2 game to a next level. This mod brings more variety, intensity, realism and battle-like experience. Try new weapons, fight new enemies, fulfil new missions and explore new options. Mod is SP and MP friendly (although primary part is SP).

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+Essentially Gun porn. The amount of smooth looking and realistic weapons is amazing the first time you feast your eyes on each of the weapons. Many new weapons/grenades are very nice right down to the smallest detail. As is some of the new effects/sounds I keep noticing.
+The variations of enemies is also a nice addition. Some of the new vehicles play a small role but I appreciate them alot. Alot of love to the people that made them.

-+B2Fronts options and combat options are a nice addition because we get to fine tune our Hud/hints but it keeps resetting upon restarting the game, and it keeps resetting Scope Exit on Damage to No and Enable Health Bar to No during the game which is annoying.
-+Sprinting and changing fire rates is a nice addition although awkward to use, you have to hold the use key for fire rates and double tapping the use key to sprint (so I end up not sprinting but instead picking weapons up or many times it doesn't even work, ie bugs out before you can sprint or taking to long to change fire rates).

-New weapons are great, as our their 'variants' with different scopes... but there are many instances when I'm carrying a scoped weapon and can't pick up more ammo even though I'm starring at the same unscoped weapon on the ground. Its a nice addition but its a very unrealistic limitation that you need to have the EXACT same weapon name regardless of whether that weapon shares the same ammo.

-Germans seem to be alot more accurate than I remember, so much so its hard to recommend this mod. Its most noticeable in one of the new missions; the Leningrad mission. I end up getting mowed down regardless of what I do when rushing the enemy, for some reason the enemy mostly shoots at me and not my friends. I managed to get past the first rush forward by popping in and out from behind the wooden cart while my friends take care of the enemy. But the 2nd rush forward after I clear all the trenches is impossible, with only a few thin trees that don't do a good job at all at blocking bullets, I die in a few seconds. I even tried hiding behind my team mates which only gets them either killed or knocked to the ground. This is probably a consequence of more accurate German weapons which does not go well with this map. The enhanced accuracy of enemies is generally not a good thing since I end up getting hit so often that it kinda takes me out of the mission 'immersion' wise, makes Veteran difficulty really hard & makes friendly AI look more weak than usual.

-I think perhaps it would have been best to leave out the Leningrad mission out and polish it A.I wise and perhaps make it look less barren/empty of detail.

-Doesn't really have anything else going for it. No gore improvements, no new gametypes for multiplayer, no new campaign (except for 2 German missions that I've already played in a different mod) just 9 new missions dispersed throughout the existing campaigns which didn't really add anything spectacular to the experience that would make me want to recommend the mod based on them IMO.


Kellerman60 says

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