Hi all! We, the Back2Fronts mod team, are proudly announcing the Back2Fronts Mod for Call Of Duty 2. The mod wants to bring much more intense, realistic and full battle experience. We want to achieve this by giving the player more options and more diversity. Mod will be separated into SP and MP part and those parts will also be released separately.

Report article RSS Feed CoD2 Back2Fronts character body attachments

After intensive testing, I got a very positive message - CoD2 can use the same equipment system as CoDWaW with all its benefits.

Posted by MCh2207Cz on Feb 24th, 2013

Hi all!
If you read the summary of the news you probably don't believe me but it's true. I can save the character's body into one modelfile and all the equipment into another modelfile. Then I put both into a script file and voila! the model is put togather ingame!


I came to this discovery just by accident. I was looking through the CoDWaW mod tools and decided to look how the gear model is attached to the character's body. When I looked at the script I noticed it is very similar to the CoD2 system of adding a helmet to the character. I decided that this is a great oporthunity for a test. I created a plain character model without any equipment. Then I created a model with just equipment in it. Then I wrote a script to put these models togather and run a test. And in worked! See pictures below from the test (each equipment variation has different set of gear stuff):


This method gives a huge amount of possibilities because I can now make a difference in script if the AI has got for example a MP40 or a K98k. In other words, I can make pouches for various models and make a script that will decide which pouch belongs to which weapon. So a crazy stuff like this can be created:


Martin a.k.a. MCh2207Cz

Post comment Comments
Bupkus
Bupkus Feb 24 2013, 8:23pm buried:

(buried)

A little late for this, wouldnt you say?

-9 votes     reply to comment
MasterofMetal
MasterofMetal Feb 24 2013, 8:29pm replied:

Little late for what?

+4 votes     reply to comment
crowhitewolf
crowhitewolf Feb 25 2013, 12:17am replied:

When was it late ever for good news?

+5 votes     reply to comment
MCh2207Cz Author
MCh2207Cz Feb 25 2013, 4:41am replied:

You might not know but the xmodel/xanim format has been reverse engineered just recently. It took that long before modders finally got the needed tools for their work.
Infinity Ward and other companies behind CoD franchise don't give a sh*t about modders.

+6 votes   reply to comment
Simcardo
Simcardo Feb 25 2013, 6:28am replied:

Now I would really like to know about that.
This could make my ideas for CoD 2 live again!

+7 votes     reply to comment
MCh2207Cz Author
MCh2207Cz Feb 25 2013, 12:23pm replied:

Tom-bmx.com
Tools for animation and model import and many more...

+3 votes   reply to comment
pcapaolo
pcapaolo Feb 25 2013, 2:20am says:

Great work, it certainly does open a lot of new possibilities...

+4 votes     reply to comment
dave_5430
dave_5430 Feb 25 2013, 4:26am says:

Man, I remember CoD2, you know, before the franchise turned to absolute pure and utter sheit.

+7 votes     reply to comment
medve
medve Feb 26 2013, 2:13pm buried:

(buried)

you mean when they made a high poligon version of cod1 and added ****** health regen?

-5 votes     reply to comment
NSF001
NSF001 Feb 25 2013, 8:40am says:

This is sooooo niceļ¼Œwatching German soldiers running around with Kar98 ammo pouches but stick with a mp40 in their hands is really a pain in the arse.

+4 votes     reply to comment
MCh2207Cz Author
MCh2207Cz Feb 25 2013, 12:29pm replied:

Yes! Exactly. But this method enables also animated attachments, for example FG42 pouches or machine gun ammo belts.

+2 votes   reply to comment
zombieman681
zombieman681 Feb 27 2013, 7:14pm says:

Um hey this comment is off topic for this but when is the mid-reload animation for the m1 garand is going to come out? and if it it out where can I download it? Thanks and awesome job on the mod, keep it up!

+1 vote     reply to comment
velociraptor24
velociraptor24 Feb 28 2013, 5:05pm says:

You should have these models for multiplayer.

+3 votes     reply to comment
MCh2207Cz Author
MCh2207Cz Mar 1 2013, 6:24pm replied:

Not tested yet.

+1 vote   reply to comment
kakpop
kakpop May 12 2013, 12:31am says:

THis is great! german soldiers has to be diversified otherwise it will feel like clones. Please use this for SP.

+1 vote     reply to comment
thatotherdude1
thatotherdude1 May 27 2014, 4:46am says:

Can you make a mod like this but for cod1 and united offensive for both sp and mp

+1 vote     reply to comment
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