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Add media Report RSS CoD2 Demolition map correction (view original)
CoD2 Demolition map correction
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MCh2207Cz Author
MCh2207Cz - - 2,073 comments

One of the scoped Mosin pickups is kept unchanged.

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MasterofMetal
MasterofMetal - - 2,829 comments

Pity you can't add more AI enemies to literally CHARGE you.

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MCh2207Cz Author
MCh2207Cz - - 2,073 comments

I think you will have hard time in this mission even without additional AI. Difficulty is higher than in original cod2.

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HartstokITA
HartstokITA - - 231 comments

man, can you change the weapon HUD? I mean, can you insert the numers of magazines or clip that your weapon have? i mean... is not realistic know how many bullets you have! except for the Machineguns like the browning or the mg42... when they re in the shenario over a tripod... because the "mobile" mg42 have a drum, than you have to know how many drums you have! like a rifle! you thow to have 10 clips! not that you have 50 bullets! thx for reading and keep this fantastic work!!! ;D

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MCh2207Cz Author
MCh2207Cz - - 2,073 comments

no, thats not possible as far as I know

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Description

Demolition map went through quite big overmake. Wicopp prepared one surprise here). Plus I made some map hacks as well here. Firstly, the map contained some incorrect German spawns (Normandy!), so I corrected that. Secondly, the part where you meet Lt. Leonov and must defend against German attack was changed. One of the two scoped Mosin pickups was changed into portable DP-28. And the most important thing - you will find a static Maxim machine gun in the Russian trenches to help you defend. But beware, the Germans know that there is a static MG and they will surely try to take it out of action somehow!