Back to the Future: Hill Valley is a full conversion mod for Grand Theft Auto: Vice City. Back to the Future: Hill Valley will be based on the Back to the Future Trilogy, allowing the player to re-enact all the great moments from the films. While some parts of the story are stretched to make it more enjoyable, we are determined not to stray too far from the original story-line. The people behind this mod want the community to relive the movies and have as much fun in the process as possible. With the outstanding game play of the Sandbox hit, Grand Theft Auto: Vice City, in combination with one of the best movies of all time, Back to the Future, this mod is sure to bring countless hours of fun to anybody who enjoyed the movies.

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Open Discussion (Mods : Back to the Future: Hill Valley : Forum : Map and Environment : Open Discussion) Locked
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May 11 2007, 12:02am This post has been deleted.
May 11 2007, 12:26pm Anchor

Well i wont know for sure till i'm done :). And things have changed alot since my first predictions, hence why i dont like making predictions. 1955 is a square and is just built differently, so its hard to say atm. I would guess that 1955 will be a bit smaller then vc, 1985 will be about equal in size, and 2015 will be larger. But like i said, this is bound to change, and vc is filled with alot of Open spaces and water. Where hill valley will be much more like an actual town, compact and centralized.

Edited by: Mr.Nightshade

May 11 2007, 12:44pm Anchor

so that means that the entire map will be bigger than hill valley.

May 11 2007, 2:48pm Anchor

So in 1955 we will have alot of open countryside surrounding the town? I imagine the same goes for 1885, but on a much larger scale. Also, how are you going to prevent the players from going off the map? All free roaming games so far have taken place on islands because it keeps the player confined without the use of invisible walls, but I suppose for Hill Valley you could just surround it with really steep mountains.

May 11 2007, 2:59pm Anchor

Hill Valley will be situated in a meadow, I suppose.

May 11 2007, 3:33pm Anchor

There's a reason why it has hill and valley in the name, so meadow doesn't fit. It'll have mountains that are impassable, much like gta3.

May 21 2007, 3:34pm Anchor

hey people

I'm french and new and i have questions to ask :

is there the twin pins place ? (I've seen it on a video but i goes there and nothing was changed)

and sorry for the off thread but is there only 1987 and 1986 ?
and i 've noticed that the flame go farther than normal but its great.
i also noticed that I didn't installate good the mod so there's not all .i have backed up all the files and i have replaced all the files needed but still i don't understand.can you explain me that , by pm if you want to.

thanks a lot

Edited by: DMC_2806

May 21 2007, 11:38pm Anchor

that video has no relation to our mod. twin pines will be in it. it will have all and only years from the movies. if you're talking about the flame trails theyre actually longer in the movie.

and i dont understand the last part. what exactly is wrong. post your problem in the troubleshooting section please, not in here

May 25 2007, 12:01pm Anchor

will there be delago mine and hilldale included in the map?

May 25 2007, 12:04pm Anchor

Of course...

May 26 2007, 12:06am Anchor

stupid question on a mod based on a movie. It wouldn't be a movie based mod if it was missing stuff from the movie.

May 26 2007, 1:18am Anchor

I've played full-fledged games based off movies that were missing key locations. Case in point, The Matrix Online. Good game... Well, it WAS a good game (not so much anymore), but there are a number of locations missing from the movie trilogy. As a matter of fact, its actually easier to remember what locations were in the game rather than how many were left out.

May 26 2007, 1:20am Anchor

If those locations were missing, the game would lose the meaning of the storyline.

May 26 2007, 1:36am Anchor

Matrx online is based off the Matrix Universe, BTTF: HV is based of the BTTF Movies. You can expect all important locations to be included within the map.

May 26 2007, 1:36am This post has been deleted.
May 29 2007, 12:11am Anchor

At least they included the lobby from the first movie in MxO. I never could make it through there without being shot to death by guards.

May 29 2007, 12:21am Anchor

Lets keep this on topic guys, even though I do enjoy the Matrix.

May 29 2007, 2:18am Anchor

OK, all the locations seen in the movie WILL be in the mod, so can you please stop asking questions like will there be lyon estate.

Jun 10 2007, 2:07pm Anchor

just out of interest proton kid, do you have anything to do with working on this mod?

Jun 10 2007, 9:21pm Anchor

nope. he just posts a lot. You can probably tell by his title. "Annoying Mouth"

Jun 11 2007, 5:59pm Anchor


Jun 12 2007, 3:07am Anchor

I Found a Article on wiki, that Has all of the Buildings from 1885-2015
Its a list of what they were, throught the years.

Jun 12 2007, 9:16pm Anchor

Did you guys assign him that title, or did he choose it himself?

Jun 12 2007, 9:22pm Anchor

Considering we're not admin, we can't exactly give him a title. No, he gave it to himself. Just go to profile, edit, and change the text next to Custom Title. It should display member for you.

Jun 25 2007, 8:56pm Anchor

Delorean, I haven't seen nightshade in a while have you spoken with him recently on how he's coming along with HV.

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