Back to the Future: Hill Valley is a full conversion mod for Grand Theft Auto: Vice City. Back to the Future: Hill Valley will be based on the Back to the Future Trilogy, allowing the player to re-enact all the great moments from the films. While some parts of the story are stretched to make it more enjoyable, we are determined not to stray too far from the original story-line. The people behind this mod want the community to relive the movies and have as much fun in the process as possible. With the outstanding game play of the Sandbox hit, Grand Theft Auto: Vice City, in combination with one of the best movies of all time, Back to the Future, this mod is sure to bring countless hours of fun to anybody who enjoyed the movies.

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Discussion (Mods : Back to the Future: Hill Valley : Forum : Coding : Discussion) Locked
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May 5 2007, 2:25pm Anchor

Looking through code again, and found out that I can make the hands of the clocktower work!!

May 5 2007, 2:31pm Anchor

Really?! Cool, I at least know that hologram in 2014 isn't a problem. But the clock! Great!

May 5 2007, 2:46pm Anchor

2014? what are you talking about?

May 5 2007, 3:02pm Anchor

Uh-oh, 2015.

May 5 2007, 3:11pm Anchor

the hologram, i can just make him jump out, but not materialize.

May 5 2007, 3:57pm Anchor

No, i meant the baseball hologram. The one showing cubs won the season

May 5 2007, 4:03pm Anchor

it'll just be a picture floating in midair thats kinda transparent.

May 6 2007, 2:45am Anchor

I meant the hologram on the hyman stadium. Similiar to that sign.

May 6 2007, 6:55pm Anchor

Added AM/PM as a changable item, as scrolling through 24 numbers takes a while

Added blue coils and plasma a la bttf1 ending scene. No wormhole or sparks here. Appears at same speeds and only if the tiime circuits are on.

Edited by: Delorean88us

May 6 2007, 7:55pm Anchor

AM/PM, yay no more shuffling through 24hours. I hated having to go through all 24 hrs after entering the wrong time.

May 6 2007, 8:27pm Anchor

me too. Thats why i added it

May 7 2007, 1:59am Anchor

Added the missing license plate and hook after time travel for bttf1 delorean

May 7 2007, 4:11am Anchor

Looks and sounds cool. Too bad the plate won't be rotating :)

May 7 2007, 3:16pm Anchor

what are you talking about? I know the perfect way to make the plate rotate which I'm going to be working on.

Edited by: Delorean88us

May 7 2007, 3:23pm Anchor

It is getting cooler witi every day.

May 7 2007, 6:28pm Anchor

I cant wait for the video of the plate spinning after time traveling.... *wink wink* :P

May 7 2007, 6:35pm Anchor

oh, that video will be an imitation of the first time travel event. Now that I have einstein :P

May 7 2007, 6:52pm Anchor

Sweet! That will be awesome.

May 7 2007, 11:14pm Anchor

I have a question about the whole refueling thing. What happens if your tank reaches empty while you are driving? Does the game just force you out of the car and then treat the car as "destroyed"? Will there be a way to either bring empty cars to a gas station or bring gas to out-of-fuel cars? If there isnt a way to transport cars with no fuel, players who dont keep an eye on the DeLorean's gas meter could be screwed, especially in 1885.

May 7 2007, 11:30pm Anchor

the car will stop and you will not move. Gotta push it to the gas station, so good luck.

May 8 2007, 2:27am Anchor

"the car will stop and you will not move. Gotta push it to the gas station, so good luck."

In other words, dont run outta gas!

"If there isnt a way to transport cars with no fuel, players who dont keep an eye on the DeLorean's gas meter could be screwed, especially in 1885."

Depending on how closely the game follows the movies, needing gas in 1885 really shouldn't matter. The DeLorean got hit with an arrow almost immediately after Marty got to 1885. After that, the only driving the DeLorean did was by other power sources. I mean, there really should be no/very little driving done in 1885 considering what it might do to the space time continuum... :P

May 10 2007, 1:00am Anchor

Updates:

License plate camera (like the movie) and sounds.

And concerning fuel in 1885, lets just say, Chester's Whiskey works better this time around :D

May 10 2007, 1:22am Anchor

So you can refuel in 1885? I was kinda hoping the game would force you to get a railroad conversion done on the Delorean and find another train to push you up to 88. It would be a shame for the railroad Delorean to be useless after the game has been beaten.

May 10 2007, 8:35am Anchor
Delorean88us wrote:Added AM/PM as a changable item, as scrolling through 24 numbers takes a while

Added blue coils and plasma a la bttf1 ending scene. No wormhole or sparks here. Appears at same speeds and only if the tiime circuits are on.


Could you take a screen shot of that? It sounds cool.

May 10 2007, 9:03am Anchor

Both are in the more features video. Not really much difference if you ask me.

Edited by: Delorean88us

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