Back to Basics is a total conversion mod, that not only adds units and abilities but also a new weapon damage and penetration system. This improves gameplay and requires more tactical assaults and defenses. Weapon ranges are also greatly increased and also includes a greatly improved AI. Back to Basics: Battle of the Hegdes adds realism to Company of Heroes, to make it even better. It is compatible with Company of Heroes, Opposing Fronts and Tales of Valor, always with the latest patch. You do not have to own all 3 products of the Company of Heroes series to play Back to Basics.

Report content [OUTDATED]Back to Basics v1.2.2
Apr 18th, 2011
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A small patch that fixes various gamebreaking stuff.

- Fixed Mortar Halftrack Incendiary Barrage
- Fixed that weapons dropped from Supply Drops would stack on each other. They are now spread out.
- Increased Commando Mortar Team to 4 members and a cost of 300 manpower.
- Increased Commando PIAT Team to 4 members and a cost of 300 manpower.
- Panthers can no longer crush tank traps and Hedges.
- Stormtroopers and Grenadiers can only use 1 upgrade (so for Stormtroopers it's either STG44s or a Panzerschreck and for Grenadiers it's either a LMG42 or a Panzerschreck.
- Fixed Sturmhaubitze 42 gun animations.
- Fixed Commando Sniper weapon accuracy.
- Lowered M10 Wolverine health from 590 to 450.
- Lowered Riflemen Health from 75 to 70.
- Increased Panzer Grenadier Health from 83 to 95.
- Decreased Panzer Elite Veteran Sergeant upgrade fuel cost from 40 to 30.
- Veteran Sergeant now also grants a decreased recieved accuracy bonus.
- Decreased Incendiary Grenades fuel cost from 20 to 15.
- Decreased Field Craft fuel cost from 20 to 15.
- Fixed that Medic Stations could be killed in a few seconds by rifles.
- Fixed Strafing Run.
- Fixed Assault Tank Support; it now properly calls in either a StuH42 or Ostwind.
- Fixed that Panthers had ghost crush; They would drive through hedges without crushing them. They cannot drive through hedges anymore now.
- Incendiary Grenades now also have a delayd explosion like all other grenades.
- Increased Brute Force Kommand build time from 80s to 120s.
- Anti-spam ability now also gives an increased recieved suppression to blobbed infantry.
- Mortar Barrages fired from the Brute Force Kommand now have a brown warning smoke.
- Brute Force Kommand Mortar Barrage range increased from 100 to 110.
- Strategic Points disabled by Scorched Earth can only be repaired by Infantry who have a repair abiliy.
- Drache Infantry Drop-Off now shows population cost and can no longer be used if popcap is reached.
- Fixed Heavy Armour Support; it now properly calls in either a King Tiger or Jagdtiger.

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[OUTDATED]Back to Basics v1.2.2
Post comment Comments
Veretto Aug 2 2011 says:

Fantastic. I didn't see any reference to the USA bombing run though, it doesn't work for me. Also please work on a patch installer cuz some like me don't know jack about all that RaR stuff. Keep up the good work and PLEASE hurry I cant wait to play the 1.3.

+2 votes     reply to comment
Celution Author
Celution Aug 5 2011 replied:

Very soon, be patient :)

+1 vote   reply to comment
Khael Sep 19 2011 says:

For some reason, when playing british my HMG emplacements, don't face the right way. And when I try and get the gunner to swivel to the right place, he just keeps setting up his gun, in the same place...over...and over...again -_-

+2 votes     reply to comment
Celution Author
Celution Sep 19 2011 says:

Yep, it was a known issue which has been fixed. Hopefully I find some time soon to release v1.3 (finaly..)

+1 vote   reply to comment
Atchkizz Nov 3 2011 says:

Wait did you do anything about unlimited amount of knights cross holders?

+1 vote     reply to comment
Celution Author
Celution Nov 4 2011 replied:

No? What is wrong with them?

+1 vote   reply to comment
JesusOfCalgary Nov 12 2011 says:

I have been checking this mod over for YEARS and I just finally tried it and I am sooo dissapointed in myself for not trying it earlier, keep up the good work! I can't wait for the next version!

+1 vote     reply to comment
Veretto Dec 4 2011 says:

so i'm dying inside... please, i'll take whatever you done so far. just let meh play it! xD

btw you guys rock, and has any of you seen the modern war mod for Coh at blaksandsstudio? Its very awesome but they want to kill everyone who sees it by making them wait.

+1 vote     reply to comment
Celution Author
Celution Dec 4 2011 replied:

Yes obviously I know MC, as I am semi-part of it, lol.

But what do you mean with that you want to play it? it's available for download ;).

+1 vote   reply to comment
xem1911 Dec 7 2011 replied:

whaaaat??? @available for d/l...WHERE????
how come I didnt hear about it :( Been dying to play it for ages!

+1 vote     reply to comment
Celution Author
Celution Dec 7 2011 replied:

Eh, this page has a download tab you know.. haha.

+1 vote   reply to comment
xem1911 Dec 9 2011 replied:

Whoops, sorry, didnt see veretto's post fully
i thought you were saying about the MC mod being available for d/l :P
n ofcourse i have already d/l-ed ur mod (quite a while back), and I must say, its epic, amazing job!!
P.S. starting noobish modding myself, you sir are an amazing mentor.. your tuts at relic forums are a real help! Cheers!

+1 vote     reply to comment
Celution Author
Celution Dec 9 2011 replied:

Thanks! I'm glad you like it, and glad that my tutorials are helping as well. If you have any questions you can always ask questions ;).

+1 vote   reply to comment
Celution Author
Celution Dec 11 2011 says:

For v1.2 you don't, as that is an installer (.exe), but for the v1.2.2 patch you do :).

+1 vote   reply to comment
xem1911 Dec 12 2011 says:

Hi Celestial, sorry for bugging again :P
but I have run in some snags in my own mod, have already posted on the relic forums, but no one seems to be replying :( so i was hoping mayb you could help!! Shall I post here or PM you on the relic forums?

+1 vote     reply to comment
xem1911 Dec 12 2011 replied:

Nvmind, i made a new thread :P
please help me out!!!
(for some reason i cant post the link here coz i m a new member and it requires to be registered for atleast 7 days before posting any url), so check out the relic forums, should be titled "CohO related questions/advice"
thanks :)

+1 vote     reply to comment
Resistant94 Jan 22 2012 says:

can u put surrender mod inside ur mod
and thank u 4 the great mod

+1 vote     reply to comment
Resistant94 Feb 4 2012 says:

when i call off map reinforcements they come where i spawn them immediatly and i cant see them but they can fight normally
oh yeah and i cant controll them
so any help would be great!!!

+1 vote     reply to comment
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Company of Heroes: Opposing Fronts
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