Back-Stock Promotional Picture

"Back-Stock" takes place after the events of Portal 2, as you are one of the test subjects found in the human vault at the end of Portal 2 co-op.
You are not being tested my GLaDOS directly, she has divided up the thousands of test subjects, and assigned them to other personality constructs, for testing.
You will go through the newly finished Aperture Science's Testing chambers, face new test solving techniques, and see new testing elements. Aperture has truly reached its prime.
This is only the beginning of the story, the rest is very engaging. We've designed this to be a story driven mod.
Throughout this mod you will encounter new game-changing mechanics, and chamber solving styles. Since you are a new test participant you will relearn the basics, and many basics that portal1,2 taught. when you complete Back-Stock you will naturally think in ways you never would have before, and you will think with portals. 

The Back-Stock Team:
(Ben) BenVlodgi: Mod design, level design, level creation, texture creation, and story writer
(Chris) Another Bad Pun: Level design, level creation
(Anna) LPFreaky90: Level design, level creation
(Tom) relinquish152
:Level design, level creation   
(Amit) Mr. P. Kiwi: Level design, level creation 
(Derek) Rand0m Numbers: Mapping, and Map Detailing
(Zach) GLaDOS_Cube: Level design, level creation
(Dan) Felix Griffin: Level design, level creation, custom element design
(August) shad0w440: Animations
(Jack) jumpinjax94 : Website
ACT #: chambers desired|completed|WIP
Act 1: 10-20 chambers | 9 done | 3 WIP
Act 2: 15-30 chambers | 15 done | 1 WIP
Act 3: 05-15 chambers | 03 done | 2 WIP
Act 4  05-15 chambers | 02 done | 3 WIP
Act 5  05-15 chambers | 00 done | 0 WIP 

For comparison to portals 2s single player # of maps
a1 = 8maps
a2 = 28maps
a3 = 11maps
a4 = 15maps
total = 62maps

What language do you want to play Backstock in? Vote HERE

Watch me stream making some of Back-Stock HERE

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Caged Underground Gel testing BTS
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2 comments by benvlodgi on Dec 4th, 2012

Hey everyone, BenVlodgi here.

I just want everyone to know that we have actually been working on Back-Stock. The Dev team talks every day. I personally have been distracted by my senior year in College, and some side projects, including the BEEMOD. I hope to release the full (70 level) singleplayer campaign by spring, but time is a fickle thing, and we'll just have to see about that.

I don't post many screenshots or updates here on the moddb, because I don't want to get people really excited for this mod, and then disappoint you guys every-time we have to push back the release date.But just so you know, we are not dead in the slightest, and we are working very hard to create a great experience all Portal 2 fans, specifically you! :)

Post comment Comments  (40 - 50 of 86)
Guest Dec 3 2012, 4:23pm says:

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=[Ghost]=3L173 Dec 2 2012, 6:05pm says:

Any specific date in mind?

+1 vote     reply to comment
benvlodgi Dec 3 2012, 8:55pm replied:

moving it to spring

+2 votes     reply to comment
=[Ghost]=3L173 Dec 1 2012, 1:13am says:

I wish I cold help with level design, but I don't have much experience with hammer... :/

+1 vote     reply to comment
alivetillfragged Jul 22 2012, 10:32am says:

just cant WAIT for this !!!

+3 votes     reply to comment
at7commando Jun 25 2012, 12:08am says:

Need anymore Level Designers?

+3 votes     reply to comment
KuroHeta Jun 19 2012, 2:42pm says:

This looks and sounds really cool! If you need any female voices, just ask me and send me the lines. I'm going to have a much better place to record audio where there won't be much background noise and such. Definetly tracking this. Can't wait. :)

+5 votes     reply to comment
Cajolocs Jun 10 2012, 2:51pm says:

Please warn me when the next wave of aduitions is due.
Best of luck! ;-D

+4 votes     reply to comment
Chell_Johnson Jun 2 2012, 11:55am says:

So good!

+3 votes     reply to comment
benvlodgi Apr 16 2012, 8:37am replied:

probably not, because if I release the first 5 maps now, they wouldn't include any of the dialog or music that they will when we release, that goes for any chamber, and I really want people's first play through to include the story. However there are some voiceless puzzles released on
Here is one of them
However they are early versions of any chambers that will actually be in Back-Stock

+4 votes     reply to comment
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