Back-Stock Promotional Picture

"Back-Stock" takes place after the events of Portal 2, as you are one of the test subjects found in the human vault at the end of Portal 2 co-op.
You are not being tested my GLaDOS directly, she has divided up the thousands of test subjects, and assigned them to other personality constructs, for testing.
You will go through the newly finished Aperture Science's Testing chambers, face new test solving techniques, and see new testing elements. Aperture has truly reached its prime.
This is only the beginning of the story, the rest is very engaging. We've designed this to be a story driven mod.
Throughout this mod you will encounter new game-changing mechanics, and chamber solving styles. Since you are a new test participant you will relearn the basics, and many basics that portal1,2 taught. when you complete Back-Stock you will naturally think in ways you never would have before, and you will think with portals. 

The Back-Stock Team:
(Ben) BenVlodgi: Mod design, level design, level creation, texture creation, and story writer
(Chris) Another Bad Pun: Level design, level creation
(Anna) LPFreaky90: Level design, level creation
(Tom) relinquish152
:Level design, level creation   
(Amit) Mr. P. Kiwi: Level design, level creation 
(Derek) Rand0m Numbers: Mapping, and Map Detailing
(Zach) GLaDOS_Cube: Level design, level creation
(Dan) Felix Griffin: Level design, level creation, custom element design
(August) shad0w440: Animations
(Jack) jumpinjax94 : Website
ACT #: chambers desired|completed|WIP
Act 1: 10-20 chambers | 9 done | 3 WIP
Act 2: 15-30 chambers | 15 done | 1 WIP
Act 3: 05-15 chambers | 03 done | 2 WIP
Act 4  05-15 chambers | 02 done | 3 WIP
Act 5  05-15 chambers | 00 done | 0 WIP 

For comparison to portals 2s single player # of maps
a1 = 8maps
a2 = 28maps
a3 = 11maps
a4 = 15maps
total = 62maps

What language do you want to play Backstock in? Vote HERE

Watch me stream making some of Back-Stock HERE

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Caged Underground Gel testing BTS
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2 comments by benvlodgi on Dec 4th, 2012

Hey everyone, BenVlodgi here.

I just want everyone to know that we have actually been working on Back-Stock. The Dev team talks every day. I personally have been distracted by my senior year in College, and some side projects, including the BEEMOD. I hope to release the full (70 level) singleplayer campaign by spring, but time is a fickle thing, and we'll just have to see about that.

I don't post many screenshots or updates here on the moddb, because I don't want to get people really excited for this mod, and then disappoint you guys every-time we have to push back the release date.But just so you know, we are not dead in the slightest, and we are working very hard to create a great experience all Portal 2 fans, specifically you! :)

Post comment Comments  (10 - 20 of 80)
D3M15 Mar 27 2013, 12:01pm says:

Yeah, if translators are needed. I would love to help. On the Dutch part that is :-)

+2 votes     reply to comment
Guest May 17 2013, 1:12pm replied:

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benvlodgi Jun 13 2013, 7:49am replied:

honestly its possible we have it completed by Christmas, but who knows... it will be very good when finished though :)

+1 vote     reply to comment
sla686 Mar 17 2013, 9:34am says:

You translate subtitles into other languages​​, or it is too early?

+1 vote     reply to comment
therupertbob Mar 5 2013, 10:28pm says:

Can't wait until August

+4 votes     reply to comment
therupertbob Mar 2 2013, 2:31pm says:

It's the third of March!

+2 votes     reply to comment
benvlodgi Mar 3 2013, 2:45am replied:

Hmm did I say March?
we're going to need a bit more time... polishing andddddd finishing :P

+4 votes     reply to comment
therupertbob Mar 3 2013, 10:00pm replied:

Good, take as long as you can to polish it, a rushed mod is a bad mod.

+5 votes     reply to comment
benvlodgi Mar 4 2013, 8:27pm replied:

What we have completed so far is far from rubbish :)
even our wip maps are pretty polished.
Don't worry, I'm sure you'll enjoy this when we release :)

+2 votes     reply to comment
therupertbob Mar 5 2013, 12:11am replied:

Yeah, I can't wait :)

+3 votes     reply to comment
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