This mod aims to bring strategic combat to the Babylon 5 universe.

We'll start off with the Earth Alliance vs. the Minbari and go from there once we have those two complete factions.

The mod is being developed using a SVN repository. We have made this repository open to the public so you can download and experiment with the mod while its being developed. Instructions for downloading can be found in our files section.

Image RSS Feed Latest Screens
Balvarin Carrier in front of the Jumpgate Centauri Base Jumpgate WIP
Blog RSS Feed Report abuse Latest News: State Of The Mod

4 comments by Zeelich on May 27th, 2014

Hello ModDb!

Over the last week Ive been working on getting the Balvarian ingame. As always HW2 has been doing its best to be difficult. :-) So, since progress has slowed I thought Id give you all a quick update on the state of the mod.

The updates to the Area Capture gametype are pretty much complete and the AI is working much better. Speaking of AI, due to limits I dont understand HW2 doesnt like have more then the original two races so Ive been building the Centuari and ISA fleets on top of the original races. Dont worry about the other races, theyll be there too through the use of gametypes. These different gametypes will also bring back the old school resourcing methods.

With the Balvarian Ive started redoing the pulse weapons to make them destructable. Strangly it was a lot easier then I expected. This means the EA ships will soon have working Interceptor systems. The light weapons of the other races will also be able to destroy incoming fire. EA ships will also havevworking E-web systems through the use of defence fields. They may actually have a chance against the Minbari!

Along with Centauri and ISA, Im going to be adding more Shadow and Vorlon ships along with First Ones, Drahk and maybe the Third Space ships. Probably Psy Corp too.

So many ideas so little free time! First Ones ships, new Jump Gate effect, new explosions, new whips, updated weapons textures, formations, attack styles, resources, engine glows.... Anyone got some free time? I could use some help. One of the more time consuming parts of getting a ship in game is
setting up its damage and death effect. Anyone want to help with that? Its easy, all you need is CFHodEd.

Anyway, progress continues and I have plenty of idea left to add.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
War Without End Version 1.1

War Without End Version 1.1

Apr 5, 2014 Full Version 7 comments

Hi guys. I've been to get you all a working installer for the mod for a while now and here it is. This is the latest version of the mod, sadly there isn't...

Babylon 5: War Without End Version 1.0

Babylon 5: War Without End Version 1.0

Nov 23, 2013 Full Version 27 comments

This is the mod in its current state packed into a .big archive for ease of use. It's also much smaller then the SVN version. It's a self-extracting archive...

Megaliths for CnlPepper's Shaders v1.0

Megaliths for CnlPepper's Shaders v1.0

May 22, 2010 Models Pack 3 comments

This is intended as a modder's resource, not a complete mod. This is a pack of the megalith models included with Homeworld 2, updated to look correct...

Homeworld 2 Level Link

Homeworld 2 Level Link

May 8, 2010 Source Code 4 comments

This is a small set of scripts and objects that can be used by advanced HW2 modders to pass arbitrary numerical data between the .level files and the...

Post comment Comments  (400 - 410 of 450)
jasonjay77 Jan 31 2009, 3:32am says: close is this mod to being finished and can you give an ETA or rough estimate for the general year or month it will be finished?

+1 vote     reply to comment
TonViper Creator
TonViper Jan 31 2009, 5:57am replied:

Sadly no. Work on this mod is done entirely on a voluntary basis, so when and how much is done is left up to the individual member of the mod. At the moment, only CnlPepper and Zeelich are working on getting models ingame, so whenever real life issues keep them from working on the mod, work grinds to a halt.

Work is progressing on other areas of the mod behind the scenes though, so don't think we've given up or anything. The mod WILL be finished.

+1 vote   reply to comment
Nathanius Feb 8 2009, 6:34am replied:

and with that you're on my watch list ;)

+1 vote     reply to comment
blackemperor1327 Jan 10 2009, 9:17am says:

last night i updated the mod on the svn server and now it doesnt work it says there is a problem with disk emulator software

+1 vote     reply to comment
blackemperor1327 Jan 11 2009, 7:04am replied:

does anyone know what could be wrong with it and if so id apritiate ur help

+1 vote     reply to comment
CnlPepper Creator
CnlPepper Jan 11 2009, 6:03pm replied:

That error is unrelated to the mod. Its HW2's disk security preventing you loading the game because it things you have a cd-rom emulator running. What version of windows are you using? I believe there are some issue running HW2 on Vista which can be fixed by setting it to emulate windows XP. I don't have Vista myself so I can't be more helpful, if that is the case.

+1 vote   reply to comment
TonViper Creator
TonViper Jan 14 2009, 8:27am replied:

Almost right, but not entirely: You have to set it to Windows NT mode.

+1 vote   reply to comment
blackemperor1327 Jan 12 2009, 2:02pm replied:

i am using vista

+1 vote     reply to comment
Bloodhound08 Jan 9 2009, 2:28pm says:

Sorry, tried to follow the instruction on the link page, but failed miserably, shame, was hoping to install and play this, will you be putting the mod download on here or filefront? I eneded up downloading some program called Registry Helper, hadn't heard of it so got rid of it. It seemed to have absolutely on bearing on how to download the mod what so ever. Someone able to tell me if I had the correct program please?

+1 vote     reply to comment
CnlPepper Creator
CnlPepper Jan 11 2009, 6:06pm replied:

When we get the mod to a state where we are happy to release it formally we will provide it as a much easier to install ".big" file. You'll be able to get it at our site and here.

+1 vote   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Homeworld 2 Icon
Windows, Mac
Send Message
Official Page
Release Date
Released Nov 22, 2013
Mod Watch
Track this mod
Community Rating



5 votes submitted.

You Say


Ratings closed.

Real Time Strategy
Single & Multiplayer
Embed Buttons

Promote Babylon 5: War Without End on your homepage or blog by selecting a button and using the embed code provided (more).

Babylon 5: War Without End Babylon 5: War Without End
Babylon 5: War Without End
Last Update
2 months ago
393 members