This mod aims to bring strategic combat to the Babylon 5 universe.

We'll start off with the Earth Alliance vs. the Minbari and go from there once we have those two complete factions.

The mod is being developed using a SVN repository. We have made this repository open to the public so you can download and experiment with the mod while its being developed. Instructions for downloading can be found in our files section.

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Believe it or not I have a new release for those of you running the original Homeworld2, don't worry, you have not been forgotten.

After much time and swearing and general yelling at the computer the AI and Research is working, not perfectly, but to be honest I'm tired of banging my head against the same rock. :)

Link is right here: Version 2.1 (Installer)

I hope you enjoy it, with this new release out of the way I'm going to be looking into the Remaster, been itching to work on it for a while now, the Dev's over at Gearbox have done some amazing work on updating and improving the game. For those still running the original, don't worry, I plan to add the new ships to the original version too.

As always feel free to leave comments on either the Relic News Forum's, here on ModDd or our Steam Page

Babylon 5: War Without End on Steam!

Babylon 5: War Without End on Steam!

News 1 comment

Babylon 5: War Without is finally on available for download from Steam.

I'm Back Baby! Help!

I'm Back Baby! Help!

News 4 comments

I'm back working on the mod, got some ideas in the pipeline and working on AI. Could use some help though.

State Of The Mod

State Of The Mod

News 4 comments

A quick run down of of the mod at present and some plans for the future.

An Update....

An Update....

News 1 comment

I quick hello and a bit of info about what I'm working on at the moment.

RSS feed Downloads
War Without End Version 1.1

War Without End Version 1.1

Full Version 8 comments

Hi guys. I've been to get you all a working installer for the mod for a while now and here it is. This is the latest version of the mod, sadly there isn't...

Babylon 5: War Without End Version 1.0

Babylon 5: War Without End Version 1.0

Full Version 27 comments

This is the mod in its current state packed into a .big archive for ease of use. It's also much smaller then the SVN version. It's a self-extracting archive...

Megaliths for CnlPepper's Shaders v1.0

Megaliths for CnlPepper's Shaders v1.0

Models Pack 3 comments

This is intended as a modder's resource, not a complete mod. This is a pack of the megalith models included with Homeworld 2, updated to look correct...

Homeworld 2 Level Link

Homeworld 2 Level Link

Source Code 4 comments

This is a small set of scripts and objects that can be used by advanced HW2 modders to pass arbitrary numerical data between the .level files and the...

Post comment Comments  (390 - 400 of 473)
!!Nova!!
!!Nova!!

Amazing work keep it up :D

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Drako2
Drako2

Very nice!

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tommyf1000
tommyf1000

grrrrrrr!!!!
i cant get it to work!!!
well mainly because i cant do this overidebigfile thing!!!!!

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TonViper Creator
TonViper

Have you looked at the instructions at our forum? By now, there are several cases of people having been instructed in how to get the mod working in various threads there. You should be able to figure it out by reading those.

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jasonjay77
jasonjay77

I must be a massive ******* cuz I can't get the mod to work....how do I get the game to launch using the mod files intead of the stock files? Please help. I downloaded using the tortoise svn and followed the instructions but, I don't know how to launch the game using the overrideBigFile. I don't know where/how to issue that command. I input the command in a location that I believed was correct but did not get any result the game did not include the mod files. I downloaded these files on 6-16-2009. I'm incredibly frustrated. Thanks.

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TonViper Creator
TonViper

You have to add that command line option to the shortcut to the game. If you don't use one to start the game already, you can just rightclick on the homeworld2.exe file and select the create shortcut option to make one.

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B()nes
B()nes

Jusssst wondering. Is it ever going to get more tactical? I like the idea of fast combat but its kinda irritating when your throwing hundreds oh ships at a minbari base because they can pull in ships faster then you can blow them up. I had to hyperspace in with entire fleets and target his Cotton Ships to win.

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TonViper Creator
TonViper

That's because we're still working on the individual ships. We want to be able to get to the ships we want to test quickly. Once we have all the weapons on the ships properly set up, we can start balancing the sides with proper build times and costs. That will also allow us to tweak the maps to see if we need to adjust the income rates you get, capturing points.

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B()nes
B()nes

Ah. Alright xD That makes sense. Sorry, i probably could have read that somewhere.

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fiof7
fiof7

Video SUPER!!!
When? When? When?

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TonViper Creator
TonViper

When, what?

If you mean the beta, then just go here: Thegamingunion.co.uk

The beta has been out for quite a while on SVN.

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