This mod aims to bring strategic combat to the Babylon 5 universe.

We'll start off with the Earth Alliance vs. the Minbari and go from there once we have those two complete factions.

The mod is being developed using a SVN repository. We have made this repository open to the public so you can download and experiment with the mod while its being developed. Instructions for downloading can be found in our files section.

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Balvarin Carrier in front of the Jumpgate Centauri Base Jumpgate WIP
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3 comments by Zeelich on Jun 20th, 2015

Hey guys! I'm back, as always watching the show makes me want to re-create it. :) Right now I'm working on rebuilding the mod around the original build order/research Tree in order to improve the AI, I'm also using the original harvesting machanic as I know a lot of people wanted it available.

The Capture gametype will be re-added too, I've been working on an updated version that works around the current resourcing AI so the computer should capture and defend/attack points better.

At the moment my working copy of the mod is pretty messed up, I've been focusing on getting all the ships moved over and I've not bothered keeping things pretty or balanced. I really could use some help. Nothing complicated, just simple text editing, moving/renaming files. The weapons values need tweaking, descriptions coped to the diffrent files, that sort of thing. Easy, but kinda time consuming. All on the SVN so easy to edit/upload.

If you're interested in helping shoot me a pm or just post in the comments and I'll get back to you asap.

Once the mod is back together I'll be releasing it on Steam for Classic HW2 as well as modDb and then it'll be on to the Remaster. :) For you Centauri/Narn lovers I'll be adding them to both versions of the mod since I know a few people aren't interested in spending money on the Remaster.

Lots to do, so many ideas, so little time. :)

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War Without End Version 1.1

War Without End Version 1.1

Apr 5, 2014 Full Version 8 comments

Hi guys. I've been to get you all a working installer for the mod for a while now and here it is. This is the latest version of the mod, sadly there isn't...

Babylon 5: War Without End Version 1.0

Babylon 5: War Without End Version 1.0

Nov 23, 2013 Full Version 27 comments

This is the mod in its current state packed into a .big archive for ease of use. It's also much smaller then the SVN version. It's a self-extracting archive...

Megaliths for CnlPepper's Shaders v1.0

Megaliths for CnlPepper's Shaders v1.0

May 22, 2010 Models Pack 3 comments

This is intended as a modder's resource, not a complete mod. This is a pack of the megalith models included with Homeworld 2, updated to look correct...

Homeworld 2 Level Link

Homeworld 2 Level Link

May 8, 2010 Source Code 4 comments

This is a small set of scripts and objects that can be used by advanced HW2 modders to pass arbitrary numerical data between the .level files and the...

Post comment Comments  (320 - 330 of 462)
Pugachev
Pugachev Jan 19 2010, 12:43pm says:

Update via SVN convenient. Now version 834. At the moment fashion weighs 821 megabytes ... Last updated couple of months ago ... Good mod, but very very slow moving ...

+1 vote     reply to comment
CnlPepper Creator
CnlPepper Jan 20 2010, 5:02pm replied:

Yes, sorry about that. I'm currently renovating my new house which is taking a lot of my spare time. Hopefully things will pick up again in a month or so. I've got so much planned for the mod! :)

+1 vote   reply to comment
GERMANIA
GERMANIA Jan 19 2010, 12:16pm says:

sry i´m new here and i want to download this mod but when i click on the icon "downloads" der is nothink to download so pls help me

+1 vote     reply to comment
TonViper Creator
TonViper Jan 20 2010, 11:06am replied:

go here: Tgu.org.uk and follow the instructions to download the mod via SVN. This approach ensures that you always get the latest version of the mod to play around with as we develop it.

+1 vote   reply to comment
viper55
viper55 Jan 19 2010, 10:22am says:

Good mod, but when i plying and send fleet throw hyperspace, they vanished and appears in the second. The animated of hyperspace window don't show up. This is a bug, or that has to be? O_o Sorry for my english...

+1 vote     reply to comment
TonViper Creator
TonViper Jan 20 2010, 11:05am replied:

That is intentional. We're currently planning on removing hyperspace completely, but we have left it in for testing purposes, so we can quickly move ships around and get a battle going.

We may implement standing hyperspace gates at a later date, which will replace the current hyperspace system, but don't expect it for a long time. Most of the team is busy with real life issues.

+1 vote   reply to comment
Just~a~Guy
Just~a~Guy Jan 19 2010, 5:33am says:

this mod looks awesome :D ... well will it be released ?:D

+1 vote     reply to comment
Pugachev
Pugachev Jan 17 2010, 6:41am says:

Cool mod - determined to play. Beautiful! Only white star would have to finish ...

+1 vote     reply to comment
TonViper Creator
TonViper Jan 18 2010, 6:06pm replied:

The going is pretty slow at the moment. We will get around to it eventually, but if anyone has the skills to make us a textured model that is up to the same standard as the rest of the mod, we'd love the help.

The TGU forum going offline didn't help matters either.

+1 vote   reply to comment
Obito
Obito Jan 12 2010, 3:18am says:

Please make m, zip.

+2 votes     reply to comment
TonViper Creator
TonViper Jan 12 2010, 6:11am replied:

Don't expect us to make a zip of the mod before we have a balanced and feature complete version of the mod done.

+1 vote   reply to comment
Obito
Obito Jan 19 2010, 3:14am replied:

Then good luck!

+1 vote     reply to comment
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Released Nov 22, 2013
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