This mod aims to bring strategic combat to the Babylon 5 universe.

We'll start off with the Earth Alliance vs. the Minbari and go from there once we have those two complete factions.
 
The mod is being developed using a SVN repository. We have made this repository open to the public so you can download and experiment with the mod while its being developed. Instructions for downloading can be found in our files section.

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Centauri Base Jumpgate WIP Balvarian Carrier
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4 comments by Zeelich on May 27th, 2014

Hello ModDb!

Over the last week Ive been working on getting the Balvarian ingame. As always HW2 has been doing its best to be difficult. :-) So, since progress has slowed I thought Id give you all a quick update on the state of the mod.

The updates to the Area Capture gametype are pretty much complete and the AI is working much better. Speaking of AI, due to limits I dont understand HW2 doesnt like have more then the original two races so Ive been building the Centuari and ISA fleets on top of the original races. Dont worry about the other races, theyll be there too through the use of gametypes. These different gametypes will also bring back the old school resourcing methods.

With the Balvarian Ive started redoing the pulse weapons to make them destructable. Strangly it was a lot easier then I expected. This means the EA ships will soon have working Interceptor systems. The light weapons of the other races will also be able to destroy incoming fire. EA ships will also havevworking E-web systems through the use of defence fields. They may actually have a chance against the Minbari!

Along with Centauri and ISA, Im going to be adding more Shadow and Vorlon ships along with First Ones, Drahk and maybe the Third Space ships. Probably Psy Corp too.

So many ideas so little free time! First Ones ships, new Jump Gate effect, new explosions, new whips, updated weapons textures, formations, attack styles, resources, engine glows.... Anyone got some free time? I could use some help. One of the more time consuming parts of getting a ship in game is
setting up its damage and death effect. Anyone want to help with that? Its easy, all you need is CFHodEd.

Anyway, progress continues and I have plenty of idea left to add.

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War Without End Version 1.1

War Without End Version 1.1

Apr 5, 2014 Full Version 3 comments

Hi guys. I've been to get you all a working installer for the mod for a while now and here it is. This is the latest version of the mod, sadly there isn't...

Babylon 5: War Without End Version 1.0

Babylon 5: War Without End Version 1.0

Nov 23, 2013 Full Version 25 comments

This is the mod in its current state packed into a .big archive for ease of use. It's also much smaller then the SVN version. It's a self-extracting archive...

Megaliths for CnlPepper's Shaders v1.0

Megaliths for CnlPepper's Shaders v1.0

May 22, 2010 Models Pack 3 comments

This is intended as a modder's resource, not a complete mod. This is a pack of the megalith models included with Homeworld 2, updated to look correct...

Homeworld 2 Level Link

Homeworld 2 Level Link

May 8, 2010 Source Code 4 comments

This is a small set of scripts and objects that can be used by advanced HW2 modders to pass arbitrary numerical data between the .level files and the...

Post comment Comments  (10 - 20 of 439)
chromenova
chromenova Jun 21 2014, 7:42am says:

I always get "Setup error! -f" message when attempting to install. Please help.

+1 vote     reply to comment
Zeelich
Zeelich Jun 22 2014, 12:29am replied:

Does it say enything else?

+1 vote     reply to comment
chromenova
chromenova Jun 23 2014, 5:03pm replied:

nothing else is said by the message

+1 vote     reply to comment
Zeelich
Zeelich Jun 24 2014, 6:19am replied:

oh wait. i just thought of something. are you running pc or mac? just realised the installer is windows only. i think.

+1 vote     reply to comment
chromenova
chromenova Jun 24 2014, 3:08pm replied:

windows 8 64 bit

+1 vote     reply to comment
Pugachev
Pugachev May 29 2014, 11:07am says:

GOOD WORK ! THIS mod is COOL!!!

+1 vote     reply to comment
Akter1994
Akter1994 May 27 2014, 2:07pm says:

Guys, tell me! How to change the ship Done??? How to change the hit points and I know the rest! And here is how to change and wherein no Done! Done As I understand it you need to change in the subsystem??? Prompt)))

+1 vote     reply to comment
Guest
Guest May 24 2014, 3:28pm says:

This comment is currently awaiting admin approval, join now to view.

brelaser
brelaser May 7 2014, 3:08am says:

Im hoping you bring back deathmatch. I liked to harvest and build my fleet and defences around my mothership.

+1 vote     reply to comment
Zeelich
Zeelich May 17 2014, 8:35pm replied:

Vorlon, Drakh and First One ships are all in the plans. I just don't have enough free time so it's slow going.

+1 vote     reply to comment
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Released Nov 22, 2013
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