I've almost finished updating the game's shaders. The lighting is now fully per-pixel throughout. I've also developed a new planet shader with which it is possible to create incredibly detailed planets. I've added some examples pictures to the media section. Ove the comming weeks I'll be ading some more planets, starting with Earth! I guess we'll have to make a Battle of the Line and/or Earth civil war map...As you may have noticed from the new screenshots, Zeelich has finished a fantastic rebuild of the Minbari oribtal platform. I'll be setting up its weapons when I get a spare moment.
Shader updates