this is a sequel to the Gizmotron user-mod for Axis and Allies. there will be new types of weather, more territory maps in skirmish mod, (larger maps in skirmish mode as well). new experience ranks and bonuses (regiments keep getting bonuses up to 2000 exp points). nearly 100 special ops, new water-based units like cruisers and submarines (with torpedo attacks). nations to be included are Australia, Bulgaria, Canada, Communist China, Croatia, Czechoslovakia, Finland, France, Germany, Great Britain, Greece, Hungary, Italy, Japan, Nationalist China, Netherlands, Philippines, Poland, Romania, Russia, Spain, Sweden, and the United States. more nations available for WW2 mode, see images for details. tentative Alpha-test release date is March 2014, the final version will hopefully be done by November 2014

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New Eastern Europe City Center Communist China vs Japan Communist China Air Power
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Post comment Comments  (60 - 70 of 443)
kingofhugs
kingofhugs Apr 16 2014, 2:48pm says:

Maybe add a way to have snipers target infantry in a certain order? Prioritizing officers, then heavy weapons and then foot soldiers? Losing an officer should have a greater morale loss as well.
Not sure if that's even possible to implement in the game, given the engine, but if it could then it'd be outstanding in terms of realism.

+2 votes     reply to comment
Gizmotron
Gizmotron Apr 17 2014, 11:32pm replied:

not sure if we can prioritize targets. we could put targets in a certain order-- but it doesn't influence target preference. the most I think we could do is give snipers a second rifle attack where they could only target captains. the down-side to this is that captains could include armored cars, tanks, and buildings!

+1 vote     reply to comment
Helius.rpg
Helius.rpg Apr 15 2014, 1:08pm says:

Are you gonna add hero or leader type unit

+1 vote     reply to comment
Gizmotron
Gizmotron Apr 15 2014, 11:09pm replied:

that is on of the few aspects of the A&A/Kohan II game engine I haven't seriously explored. I'd like to look at it later-- but they'd probably just get used as a substitute CO unit for special regiments. I'm not sure if we could graft in the whole hero/custom regiment interface that exists in Kohan II. these might conflict with the existing special ops menu as they both occupy the same place in the GUI during game play.

+1 vote     reply to comment
hkoe33
hkoe33 Apr 14 2014, 5:37pm says:

Germans have the Rocket Truck Tech listed twice in ww2 mode

+1 vote     reply to comment
hkoe33
hkoe33 Apr 12 2014, 8:04pm says:

why do the french have a tech called dutch east indies? Also why do the french troops have a dutch flag symbol?

+1 vote     reply to comment
Gizmotron
Gizmotron Apr 13 2014, 11:40am replied:

in the original Chinese mod France and the Netherlands were merged into one faction in WW2 mode. I haven't removed/updated all of the WW2 features yet. but I'll look into that. you won't be able to research the Dutch East Indies tech in RTS mode because it isn't available to France.

+1 vote     reply to comment
Gizmotron
Gizmotron Apr 9 2014, 11:53pm replied:

I'd like to find out what people think of this change. if enough people dislike it I'll revert the mod back to the original version. (in the original game if you captured an enemy capital you defended it with just your own faction's equipment, tech and resources. in the current mod you can access the captured factions resources while defending the capital. of course, the reverse is also true. if an enemy captures a friendly capital you will have to fight against the occupation army and deal with both enemy and friendly units and tech when trying to take the territory.

+1 vote     reply to comment
hkoe33
hkoe33 Apr 10 2014, 9:29pm replied:

I don't think its a problem, its just that it makes sense if invade a major power that you will acquire vast amounts of equipment, minor powers like the Philippines, Finland, Canada, Australia there would be less military equipment on a macro scale it wouldn't make as much sense to have lots of captured equipment, I could see it giving very limited access but it gives somewhat of a major advantage to the defending army.

+1 vote     reply to comment
hkoe33
hkoe33 Apr 10 2014, 9:35pm replied:

That happens most of the games I tried

+1 vote     reply to comment
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