this is a sequel to the Gizmotron user-mod for Axis and Allies. there will be new types of weather, more territory maps in skirmish mod, (larger maps in skirmish mode as well). new experience ranks and bonuses (regiments keep getting bonuses up to 2000 exp points). nearly 100 special ops, new water-based units like cruisers and submarines (with torpedo attacks). nations to be included are Australia, Bulgaria, Canada, Communist China, Croatia, Czechoslovakia, Finland, France, Germany, Great Britain, Greece, Hungary, Italy, Japan, Nationalist China, Netherlands, Philippines, Poland, Romania, Russia, Spain, Sweden, and the United States. more nations available for WW2 mode, see images for details. tentative Alpha-test release date is March 2014, the final version will hopefully be done by November 2014

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JPN Naval barrage
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Frosty_Guy Jun 12 2013 says:

Can you fix that annoying thing where corners of the map *Water* are cut off by tiny little strips of land? i just think that if its going to be the mainland why not make a D-day type map for it, or just an island for midway, hawaii ect, so that the destroyers and battleships can circle the island :D

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Gizmotron Jun 13 2013 says:

it seems to be random-- on some maps I've mostly fixed it-- but every now and then it's still a problem. the Philippines is currently set up so you can at least navigate freely on two sides of the map every time w/o running into land.

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this was the first spawned map for the attack on Gibraltar. I found myself in a bit of a tight spot getting rushed by tons of tanks and AT mechs straight for my Corps HQs. I had the good fortune of having over half of my thirteen ships within firing range.

the ships involved were three battleships, three cruisers, and four destroyers. (I used one of the battleships to keep the city under siege so that they couldn't resupply)

I had to pause the game, LOL, and then lay down a 'creeping barrage' so that the advancing American tanks would get blown away the closer they got to my vulnerable tents. here they are on the brink of death near the Western tip of the island. if anything makes it past that barrage they'll be facing two full divisions of entrenched Banzai infantry and AT-mechs. safe to say that these guys will never reach my Corps HQ alive.

destroyer range = 100
cruiser range = 150
battleshi range = 200 (twice as much as the original distance)

Jun 12th, 2013
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