this is a sequel to the Gizmotron user-mod for Axis and Allies. featuring new types of weather & terrain. new, larger territory maps in skirmish mode. new experience ranks and bonuses (regiments improve up to 2000 exp points). 100+ special ops, new water-based units like cruisers and submarines (with torpedo attacks). nations included are Australia, Belgium, Bulgaria, Brazil, Canada, Communist China, Croatia, Czechoslovakia, Denmark, Finland, France, Germany, Great Britain, Greece, Hungary, India (Allied), Indian National Army (Axis), Iran, Iraq, Italy, Japan, Mongolia, Nationalist China, Netherlands, New Zealand, Philippines, Poland, Romania, Russia, Slovak Republic (Axis), South Africa, Spain, Sweden, Thailand, Turkey, the United States, Yugsolavia, and the Yugoslav Partisans more nations and territories available for WW2 mode, see images for details.
this was the first spawned map for the attack on Gibraltar. I found myself in a bit of a tight spot getting rushed by tons of tanks and AT mechs straight for my Corps HQs. I had the good fortune of having over half of my thirteen ships within firing range.
the ships involved were three battleships, three cruisers, and four destroyers. (I used one of the battleships to keep the city under siege so that they couldn't resupply)
I had to pause the game, LOL, and then lay down a 'creeping barrage' so that the advancing American tanks would get blown away the closer they got to my vulnerable tents. here they are on the brink of death near the Western tip of the island. if anything makes it past that barrage they'll be facing two full divisions of entrenched Banzai infantry and AT-mechs. safe to say that these guys will never reach my Corps HQ alive.
destroyer range = 100
cruiser range = 150
battleshi range = 200 (twice as much as the original distance)