* Please click 'Read more' for install instructions * Postal 2: A Week In Paradise (AWP) version 1.3. This includes all previous fixes and also widescreen...
When Apocalypse Weekend was released as the add-on for Postal 2, it added the new Boomerang Machete, Sledgehammer, and Scythe. Unfortunately, the major complaint about AW was that the "free-roam" element from Postal 2 was gone. Not only could you not roam freely in AW, but you couldn't take these new weapons back to the original Postal 2 levels, either.
AWP changes all that. AWP is an enhanced version of the original Postal 2 game and combines it with the AW expansion pack weapons and levels, plus tons of extra bonuses to make the ultimate Postal 2 experience.
AWP adds tons of new features to the normal Postal 2 and AW games:
For a list of cheats, see this news post on my website.
A Week In Paradise has been published as part of RWS 5 in 1 pack of games, collectively known as 'The Fudge Pack'.
The Fudge Pack also includes;
* Postal - Classic and Uncut
* Postal 2 - Share The Pain
* Postal 2 - Apocalypse Weekend
* Eternal damnation
* ...and many more extras.
The Fudge Pack is now for sale at the GoPostal.com store.
The free download of AWP is up and can be found under 'Downloads'.
WARNING I no longer monitor this site, so if you have any problems installing the mod, ask the fine folks at Resurrection Studios: Resurrection-studios.com
Original Fudge pack release to 1.1:
-New difficulty levels: Nightmare Mode and Really Fucking Hard!-Added the school area to the map
-Reinstated some of the "T-shirt Hell" t-shirts and some other skins that were disabled for the fudge pack retail
-Removed "Multiplayer" option from main menu
-Removed the option to play the original Postal 2 or Apocalypse Weekend from the main menu (compatibility issues with the new difficulty levels)
-Randomized the way the game generates bystanders -- it should look different from game-to-game now
-Lowered the chance of bystanders receiving certain props
-New "antibullet" cheat; works the exact opposite of "bullettime" (speeds up everyone else instead of slowing them)
-New "goodies" cheat; draws pickups on radar (incomplete)
-Aesthetic changes to the school map
-Fixed trajectory of flame thrower
-Added some other changes that should make the game a bit more interesting...
1.1 to 1.2
-Added WideScreen support to the main menu
1.2 to 1.3
-Added back in the 'Motherboard' mission . Go find Kamek on Monday in the Queen Estates map to activate it-Assigned F key to 'Quick Map'-Replaced the Fudge Pack splash screen with original POSTAL 2 splash screen-Lower the amount of Particles in the start up map for better performance