When Apocalypse Weekend was released as the add-on for Postal 2, it added the new Boomerang Machete, Sledgehammer, and Scythe. Unfortunately, the major complaint about AW was that the "free-roam" element from Postal 2 was gone. Not only could you not roam freely in AW, but you couldn't take these new weapons back to the original Postal 2 levels, either. AWP changes all that. AWP is an enhanced version of the original Postal 2 game and combines it with the AW expansion pack weapons and levels, plus tons of extra bonuses to make the ultimate Postal 2 experience. AWP adds tons of new features to the normal Postal 2 and AW games: Use AW's weapons and gameplay in the original Postal 2 levels New custom weapons, plus weapons from the hit mods Eternal Damnation and Improved "behind the scenes" game handling to (hopefully) reduce crashes Brand-new cheats, such as unlimited dog helpers and police-hating bystanders Destroyable doors for quick shortcuts More blood, guts,...

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Constant Crashing (Games : Postal 2: Apocalypse Weekend : Mods : AWP (A Week in Paradise) : Forum : Bug Reports : Constant Crashing) Locked
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Aug 3 2006 Anchor

whenever im playing AW7 and enjoying killin some people IT CRASHES its constanly crashes and there are so many different errors i see when it does crash but the weapon i was just using is usually included or the item... why is this it crashes ive never been able to play AW7 once without it crashing :s is this ever going to get fixed?}

Thor110

Aug 3 2006 Anchor

General protection fault!

History: FCollisionHash::ActorLineCheck <- CheckWithActors <- ULevel::MultiLineCheck <- ULevel::SingleLineCheck <- UMeshEmitter::UpdateParticles <- AEmitter::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Thats the latest error i had :( i had just finished the zombie school and decided to kill some people with the S.M.E.G. Launcher Shotgun Thingy lol

Thor110

Aug 7 2006 Anchor

Sadly, AW7 is currently full of crash bugs. It's difficult to track these down because the culprit is usually engine-level code or other quirks related to Postal 2.

The next version will have a reduced number of crashes, hopefully.

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