Links to the steam workshop download and our discord can be found in the description! Awakening of the Rebellion is a total overhaul of Forces of Corruption. Inspired by the old RTS Star Wars: Rebellion, AotR brings many features from this game and other titles such as a more in-depth mission system, tech system, and many new units! Immerse yourself in the Galactic Civil War era as the fledgling Rebellion, the oppressive Empire, or the criminal Black Sun pirates. This mod is not for the feint of heart and will test your RTS skills with a completely overhauled AI and difficulty. Versions newer than 2.6 can be found on the steam workshop only (due to issues with the non-steam versions)
Today I present you the reworked Liberator Class. It got new Turrets Models and some optical Effects for the Engines and the Hangar. It also became the Damage System for the overall Condition of the Ship, like the MC80.
If the Ship gets destroyed you can see launching Escape Pods.
Good visual thinking on the hangar light effect, although I think particles are not best suited for lighting effects, simply because they always face the camera and thus clip with the model. Sunlight glow billboarding option might give better results.
Thanks for that Tip! I will give it a try :)
Are the escape pods just for show? And how many of these do you need to take on a ISD?
Yeah, just for the Show :) Well... like on the Titanic there not enough Escape Pods for the entire Crew. O_o There is no Part in the contract of the Navy staff.:P
Sooo, The Liberator class and MC80 Liberty huh? I guess a team up with SoroSuub Corporation and the works of Mon Calamari shipyards isn't so bad? The Liberator seeks Liberty and The MC80 Liberty is the sign of Liberty. *Does peace sign by my hand*.
Will the Rebels ever use old CIS ships or is that saved for the Black Sun? Also it'd be cool to add Rebel One as a hero.