AvP2 Team Fortress patch 1.x to 1.08
Jan 31, 2009 Patch 0 commentsThis patch can be used by both versions 1.0 and 1.01 of the mod. The patch adds the needed functionality to have the Fortress mod use the new master server...
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So we want to bring Team Fortress to AvP2. It shouldn't be too difficult, all of the weapons we need are already in AvP2, and configuring armor and run speeds and whatnot isn't too hard. What we need, however, is input on how this should go down, and modders to make the more difficult things happen, like possibly adding new weapons and more importantly, new GAME MODES, like Capture the Flag or Assault, things that teams do that aren't Team Deathmatch. However, this is AvP2 Fortress, so everything should have an AvP2 twist to it. Like Preds and Aliens on the teams realistically, but not whorishly. No Predator rocket-launcher guys, for example, but a Predator as the Spy, a class that's supposed to cloak and primarily use a knife anyway. -- SMID |
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0 comments by Herr_Alien on Oct 27th, 2009 digg this super bookmark
Catching up, we have reached the test session from 2009-10-16:
We talked about our TODO list, the Enterprise map (Guus, the author of the map is quite surprised as how well the map plays), how the size of a map influences its playability.
We also talked about Linux servers, and why Linux is not yet a strong competition for Windows.On the development side of things, we have an update mechanism in place. The functionality is:
And to conclude, the test videos recorded on 2009-10-16:
This patch can be used by both versions 1.0 and 1.01 of the mod. The patch adds the needed functionality to have the Fortress mod use the new master server...
Component: Team Fortress mod Summary: modified attribute files, crosshairs, sounds, models and code to provide new game modes and abilities Author: The...
Component: Team Fortress mod Summary: modified attribute files, crosshairs, sounds, models and code to provide new game modes and abilities Author: The...
This is the final SDK for the AvP2 Fortress mod, containing three sample maps, the needed binaries and attributes to make maps for the Fortress game modes...
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Well, let's put it this way: a lot of the Aliens fans wait this game. It will use the Unreal 3 engine (do correct me if I'm wrong!), so the entire experience promises to be ... interesting :)
new alien pc game? great! december 2008 isnt that long time to wait for it!
Awesome, that people still play AvP2 :) I may give this mod a go, I really loved AvP2 and can't wait for the new upcoming Aliens: Colonial Marines (if I'm correct) :P
Yep, Colonial Marines will be the next title. But if you have AvP2, go for it, download the alpha, play the a_similar_fate WAR map :)
nice work but i think its starting to get to much team fortress now, first the quake one then the TF classic and later TF for quake 4 and all, TF should remain on quake games only but this mod seems promising i got AvP2 so il maybe download this :D
Cool, I'm glad to hear that you give the mod a fighting chance. Head to the download page, get the latest alpha. And to experiment with the WAR game mode, start a team DM match, play the a_similar_fate map and try to destroy the other's team cube ...
awesome looks good keep it movin guys
Thanks, sure, we'll keep it rolling.