So we want to bring Team Fortress to AvP2. It shouldn't be too difficult, all of the weapons we need are already in AvP2, and configuring armor and run speeds and whatnot isn't too hard. What we need, however, is input on how this should go down, and modders to make the more difficult things happen, like possibly adding new weapons and more importantly, new GAME MODES, like Capture the Flag or Assault, things that teams do that aren't Team Deathmatch.

However, this is AvP2 Fortress, so everything should have an AvP2 twist to it. Like Preds and Aliens on the teams realistically, but not whorishly. No Predator rocket-launcher guys, for example, but a Predator as the Spy, a class that's supposed to cloak and primarily use a knife anyway.

-- SMID

This game has Adult Content. Rated by TIGRS™
Moderate Language
Intense Realistic Violence
Blood and Gore
Brief Nudity
Suggestive Themes
Alcohol Reference

  
(Thanks to the Overgrowth team and Iiro Jäppinen for providing the icons)

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Blog RSS Feed Report abuse Latest News: IG Warlord games for AvP2 Team Fortress players

0 comments by Herr_Alien on Feb 23rd, 2010

The title says it all:


Tournament details


A few words on the tournament itself:

  • We require teams of 3 (three) players.
  • Each two teams will fight each other on three maps. The team that wins two events out of three is declared winner, and awarded one point.
  • Only the first two teams will take part in the next level of the competition.
  • To sign up your team, make a post either on our forums, or on the one hosted by the Russian Bears.

More details (as having groups of 3 - 4 teams, which maps will be played and so on) will be revealed at a later date, after we have a good estimate of how many teams signed up.

The prizes, or 'About IG Warlord'



The demo is available here: Igwarlord.isotx.com
A few words from their home page:
  • Introducing Iron Grip: Warlord, a fast-paced first person shooter set in a harrowing world of endless war. Fight as a rebel warlord in the narrow streets of cities, destroy hordes of enemies with your vast arsenal, and fight for your freedom with your last breath and bullet.
  • Players can utilize RTS overhead modes to build defensive structures and then switch to fight the enemy head on using the FPS mode.
  • Featuring multiplayer and singleplayer modes; find strength in numbers, or stand alone. The choice is yours.
  • Seven unique maps and multiple difficulty levels, allowing for different challenges and gameplay experiences. Spiral was just the beginning!


The players from the top two teams will each get a serial number, unlocking the demo into the full game.
So, go ahead, get the mod and start playing!


DOWNLOAD AvP2TF HERE!

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AvP2 Team Fortress v1.1.3 full installer

AvP2 Team Fortress v1.1.3 full installer

Jun 2, 2014 Full Version 0 comments

This is the full installer for the AvP2 Team Fortress mod, version 1.1.3. It is composed from the 1.1.2 installer and the patch to 1.1.3 (post-Gamespy...

Patch 1.1.3

Patch 1.1.3

May 31, 2014 Patch 1 comment

This patch will update your AvP2 Team Fortress installation to use a new Master Server. This is a critical update (Gamespy shuts down on 2014-05-31).

AvP2 Team Fortress v1.1.2 full installer

AvP2 Team Fortress v1.1.2 full installer

Feb 12, 2010 Full Version 1 comment

This is the full installer for the AvP2 Team Fortress mod, version 1.1.2. It also contains the files needed to integrate with the master server patch...

SDK for the AvP2 Fortress mod

SDK for the AvP2 Fortress mod

Sep 30, 2008 SDK 0 comments

This is the final SDK for the AvP2 Fortress mod, containing three sample maps, the needed binaries and attributes to make maps for the Fortress game modes...

Post comment Comments  (40 - 50 of 62)
Herr_Alien
Herr_Alien Oct 2 2008, 2:57am says:

Hi there!
Indeed, a better adoption rate is soething we aim for.
The only available server (as far as I know) is the one handled by The_One ( see 74.208.101.7 ). We are trying to come up with a schedule, so that we could meet online (see Lithfaq.com ).
In adition, if the servers are offline, I plan to host some matches myself, on Saturday evening, starting with 11th of October. The schedule for it will follow the same schedule as for beta testing (see Avp2fortress.lithfaq.com ).

+1 vote     reply to comment
Xenomorph-creature
Xenomorph-creature Oct 2 2008, 8:55am replied:

"We are trying to come up with a schedule, so that we could meet online"

That sounds promising :)

+1 vote     reply to comment
Xenomorph-creature
Xenomorph-creature Oct 1 2008, 2:16pm says:

Nice mod, ive installed it right away, but there are no servers with players online! I hope a lot AVP2 players install it, so there will be some full servers soon!

+1 vote     reply to comment
Xylemon
Xylemon Aug 4 2008, 1:00am says:

I have AVP2 Some Where, but this dose look very HL1-ish, it's looks great though!

+1 vote     reply to comment
Herr_Alien
Herr_Alien Aug 9 2008, 3:03pm replied:

You mean the maps? Could be, Talon is not the hottest version of the Lithtech engine. Team Fortress Classic, on the HL1 engine got very popular, but on the other side, the mod was initially developed for the Quake engine. So, what does make this particular mod HL1-like?

+1 vote     reply to comment
Husayn-al-Musayyab
Husayn-al-Musayyab Jul 17 2008, 10:10am says:

Good idea for AVP2!

+1 vote     reply to comment
Herr_Alien
Herr_Alien Jul 18 2008, 12:09am replied:

We really hope this will take off :) From the first two beta versions we tested online, the gameplay is fun. Aliens are a real challenge, because of their mobility, but even so, well placed netgun sentries can handle them, for a while.

+1 vote     reply to comment
foxatphoenixlabs
foxatphoenixlabs Jul 16 2008, 12:54pm says:

it's worth the wait.

+1 vote     reply to comment
Herr_Alien
Herr_Alien Jul 17 2008, 3:05am replied:

Well, if you're talking about the AvP2 Fortress mod, it is indeed maturing nicely. We do need beta testers though, to fine tune the gameplay.
As for Aliens: Colinial Marines, it looks like it got pushed back to 2009. However, since it will use the Undeal 3 engine, I bet that the modding community for it will be much larger.

+1 vote     reply to comment
Herr_Alien
Herr_Alien Jun 12 2008, 10:25pm replied:

Yes and no. The EULA for AvP2 and it's tools specify that the mod has to run only with the full version of the product (the AvP2 game). So, although the mod is free, it does not come with the engine.

+1 vote     reply to comment
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