So we want to bring Team Fortress to AvP2. It shouldn't be too difficult, all of the weapons we need are already in AvP2, and configuring armor and run speeds and whatnot isn't too hard. What we need, however, is input on how this should go down, and modders to make the more difficult things happen, like possibly adding new weapons and more importantly, new GAME MODES, like Capture the Flag or Assault, things that teams do that aren't Team Deathmatch.

However, this is AvP2 Fortress, so everything should have an AvP2 twist to it. Like Preds and Aliens on the teams realistically, but not whorishly. No Predator rocket-launcher guys, for example, but a Predator as the Spy, a class that's supposed to cloak and primarily use a knife anyway.

-- SMID

This game has Adult Content. Rated by TIGRS™
Moderate Language
Intense Realistic Violence
Blood and Gore
Brief Nudity
Suggestive Themes
Alcohol Reference


(Thanks to the Overgrowth team and Iiro Jäppinen for providing the icons)

Join our newsletter!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media

The title says it all:

Tournament details


A few words on the tournament itself:
  • We require teams of 3 (three) players.
  • Each two teams will fight each other on three maps. The team that wins two events out of three is declared winner, and awarded one point.
  • Only the first two teams will take part in the next level of the competition.
  • To sign up your team, make a post either on our forums, or on the one hosted by the Russian Bears.
More details (as having groups of 3 - 4 teams, which maps will be played and so on) will be revealed at a later date, after we have a good estimate of how many teams signed up.

The prizes, or 'About IG Warlord'


The demo is available here: Igwarlord.isotx.com
A few words from their home page:
  • Introducing Iron Grip: Warlord, a fast-paced first person shooter set in a harrowing world of endless war. Fight as a rebel warlord in the narrow streets of cities, destroy hordes of enemies with your vast arsenal, and fight for your freedom with your last breath and bullet.
  • Players can utilize RTS overhead modes to build defensive structures and then switch to fight the enemy head on using the FPS mode.
  • Featuring multiplayer and singleplayer modes; find strength in numbers, or stand alone. The choice is yours.
  • Seven unique maps and multiple difficulty levels, allowing for different challenges and gameplay experiences. Spiral was just the beginning!

The players from the top two teams will each get a serial number, unlocking the demo into the full game.
So, go ahead, get the mod and start playing!

DOWNLOAD AvP2TF HERE!

We released version 1.1.2!

We released version 1.1.2!

News 0 comments

1.1.2 brings several fixes on two of our maps, integration with the new master server (1.5) and a new loading scree.

Avp2 Team Fortress updated to v1.1.1

Avp2 Team Fortress updated to v1.1.1

News 0 comments

The update consists in a corrected mod launcher. The compatibility is preserved with version 1.1

Catching up

Catching up

News 0 comments

We follow up on the test of 2009-10-16. As usual, a podcast, a video file and what's left to be done.

Podcast reloaded, assault and a hint

Podcast reloaded, assault and a hint

News 2 comments

In this podcast we talk about Assault, checkpoints and Hostile Appetite, a new SP map from Windebieste.

RSS feed Downloads
AvP2 Team Fortress v1.1.3 full installer

AvP2 Team Fortress v1.1.3 full installer

Full Version 1 comment

This is the full installer for the AvP2 Team Fortress mod, version 1.1.3. It is composed from the 1.1.2 installer and the patch to 1.1.3 (post-Gamespy...

Patch 1.1.3

Patch 1.1.3

Patch 1 comment

This patch will update your AvP2 Team Fortress installation to use a new Master Server. This is a critical update (Gamespy shuts down on 2014-05-31).

AvP2 Team Fortress v1.1.2 full installer

AvP2 Team Fortress v1.1.2 full installer

Full Version 1 comment

This is the full installer for the AvP2 Team Fortress mod, version 1.1.2. It also contains the files needed to integrate with the master server patch...

SDK for the AvP2 Fortress mod

SDK for the AvP2 Fortress mod

SDK 0 comments

This is the final SDK for the AvP2 Fortress mod, containing three sample maps, the needed binaries and attributes to make maps for the Fortress game modes...

Post comment Comments  (30 - 40 of 63)
Darkross
Darkross

My friend sell me his AVP2 and It's a very fun game !

The predator is my favorite race.

Like you said, I'm ready to go !

Reply Good karma Bad karma+1 vote
Herr_Alien Creator
Herr_Alien

Ok, next test will be on Saturday. You can download the current beta from our site, at Avp2fortress.lithfaq.com
Click on the Downloads section; the beta release is the first download. Give it a run, even only just to inspect the maps; you'll need that experience for Saturday.

Reply Good karma+1 vote
Darkross
Darkross

Are there many people who are connected to servers normally ?

Reply Good karma Bad karma+1 vote
Herr_Alien Creator
Herr_Alien

So far we don't have a dedicated server running permanently, so most of these screenshots and movies are taken during beta testing. If you're interested in beta testing, I'll mail you the link to the next beta version for the upcomming Saturday.

Reply Good karma+1 vote
Darkross
Darkross

ok thanks, I will check if my friend give me he's AVP2 so I could try it.

Reply Good karma Bad karma+1 vote
Herr_Alien Creator
Herr_Alien

Cool! Post back here when you're good to go :)

Reply Good karma+1 vote
Swansen
Swansen

so maybe some one can clue me in here, but what exactly is the purpose behind this mod?

Reply Good karma Bad karma+1 vote
Herr_Alien Creator
Herr_Alien

That's easy :) The idea is to add Team Fortress gameplay to AvP2. That means dedicated classes, and objective based game modes. Frags don't count here, only flag captures (Capture The Flag, One Flag CTF) and destroyed objectives (War and Assault).

Reply Good karma+1 vote
Herr_Alien Creator
Herr_Alien

Hi there!
Indeed, a better adoption rate is soething we aim for.
The only available server (as far as I know) is the one handled by The_One ( see 74.208.101.7 ). We are trying to come up with a schedule, so that we could meet online (see Lithfaq.com ).
In adition, if the servers are offline, I plan to host some matches myself, on Saturday evening, starting with 11th of October. The schedule for it will follow the same schedule as for beta testing (see Avp2fortress.lithfaq.com ).

Reply Good karma+1 vote
Xenomorph-creature
Xenomorph-creature

"We are trying to come up with a schedule, so that we could meet online"

That sounds promising :)

Reply Good karma Bad karma+1 vote
Herr_Alien Creator
Herr_Alien

:)) The tough part for example is that The_One's time zone is GMT-8, mine is GMT+2 and Windebieste's is GMT+10. That's pretty tough when it comes to schedule some fights between us.
In beta testing however, most of our testers were from Europe, so time zone wasn't a big deal. Except for poor Windebieste, he had to wake up early at 6:00 AM (we were testing at 20:00 GMT).

Reply Good karma+1 vote
Xenomorph-creature
Xenomorph-creature

Yeah i know - time zones...grrrrr! I actually found one server a few minutes ago, but there was nobody on it!

Reply Good karma Bad karma+1 vote
Herr_Alien Creator
Herr_Alien

Hey, listen ... we're planning for a match tonight, at 20:00 GMT. Are you in?

Reply Good karma+1 vote
Xenomorph-creature
Xenomorph-creature

Ok, ill be looking for servers around that time!

Reply Good karma Bad karma+1 vote
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Icon
Aliens vs. Predator 2
Creator
Contact
Send Message
Homepage
Moddb.com
Release date
Mod watch
Start tracking
Share
Community Rating

Average

9.4

24 votes submitted.

You Say

-

Ratings closed.

Style
Embed Buttons
Link to AvP2 Team Fortress by selecting a button and using the embed code provided more...
AvP2 Team Fortress
Statistics
Last Update
Watchers
80 members
Downloads
4
Articles
62