So we want to bring Team Fortress to AvP2. It shouldn't be too difficult, all of the weapons we need are already in AvP2, and configuring armor and run speeds and whatnot isn't too hard. What we need, however, is input on how this should go down, and modders to make the more difficult things happen, like possibly adding new weapons and more importantly, new GAME MODES, like Capture the Flag or Assault, things that teams do that aren't Team Deathmatch. However, this is AvP2 Fortress, so everything should have an AvP2 twist to it. Like Preds and Aliens on the teams realistically, but not whorishly. No Predator rocket-launcher guys, for example, but a Predator as the Spy, a class that's supposed to cloak and primarily use a knife anyway. -- SMID

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... I could be your cheeky girl!

... I could be your cheeky girl!

May 27, 2009 By Herr_Alien 4 comments

We implemented the simple triggers and they turned out to be a success, and I get to make a bet ...

0.8156, a heated debate on our forums and a funny discussion

0.8156, a heated debate on our forums and a funny discussion

Jul 28, 2009 By Herr_Alien 0 comments

We finally get a good netcode, that ends up triggering a need for re-ballancing characters and weapons. And we have a weirder piece of audio just for...

28 betas later

28 betas later

Aug 30, 2008 By Herr_Alien 0 comments

Ok, so we didn't release 28 beta versions, but we did test several since the last news entry.

A big "thank you" for our testers

A big "thank you" for our testers

Aug 02, 2008 By Herr_Alien 0 comments

Beta 5 was tested by our testing team. The bugs they found helped us to refine CTF, so, thank you!

A summary of our last two tests

A summary of our last two tests

Nov 15, 2008 By Herr_Alien 0 comments

Project Saviour ate most of our time, but we did have the opportunity to playtest the new maps Windebieste made. Here's a short review of what happened.

Alpha build 3: what's in it?

Alpha build 3: what's in it?

May 23, 2008 By Herr_Alien 6 comments

So, another Friday has passed, and another alpha build is available. You're probably wondering: what's new in this one?

And the winner is ...

And the winner is ...

Sep 05, 2009 By Herr_Alien 1 comment

We have announced the winners for our skinning contest!

Attribute changes, a news feed and what still needs to be done

Attribute changes, a news feed and what still needs to be done

Apr 14, 2009 By Herr_Alien 5 comments

This week we continued changing weapon and character settings in order to acheive a better balance. We also created a news feed for our site.

AvP2 Fortress - build 5 takes a leap forward

AvP2 Fortress - build 5 takes a leap forward

Jun 06, 2008 By Herr_Alien 2 comments

This Friday build, although remains still in alpha stage, starts to look more and more like a beta.

AvP2 Fortress brings One Flag CTF

AvP2 Fortress brings One Flag CTF

Jun 13, 2008 By Herr_Alien 0 comments

The 6th alpha build for AvP2 Fortress brings a new gameplay, One Flag CTF, and team aware mines.

AvP2 Fortress carpet bombs ModDB. With videos.

AvP2 Fortress carpet bombs ModDB. With videos.

Feb 14, 2009 By Herr_Alien 6 comments

On 14th of February, our beta testing team for version 1.1 joined to play One Flag CTF. As a result, we have 14 new, action-packed videos, just for you!

AvP2 Fortress gets a new Master Server patch

AvP2 Fortress gets a new Master Server patch

Jan 31, 2009 By Herr_Alien 0 comments

This patch can be used by both versions 1.0 and 1.01 of the mod. The patch adds the needed functionality to have the Fortress mod use the new master server...

AvP2 Fortress mod is now available!

AvP2 Fortress mod is now available!

Sep 30, 2008 By Herr_Alien 0 comments

We are proud to announce that AvP2 Fortress v1.0 is now available for download. Containing 7 new maps and 4 new objective-based game modes, this is our...

AvP2 Fortress v1.01 released

AvP2 Fortress v1.01 released

Oct 04, 2008 By Herr_Alien 4 comments

The mod gets a server side patch. Clients of version 1.0 can join servers of version 1.01 without upgrade.This patch corrects the server issue where CTF...

AvP2 Fortress: bringing bug fixes and a sneak preview

AvP2 Fortress: bringing bug fixes and a sneak preview

Jun 20, 2008 By Herr_Alien 4 comments

This week's build consists mainly in bug fixes; however, the media update allows a sneak peek to "Gunnison County Forest".

AvP2 Fortress: build 8 is the last alpha. Beta starts on 1st of July.

AvP2 Fortress: build 8 is the last alpha. Beta starts on 1st of July.

Jun 27, 2008 By Herr_Alien 2 comments

Just like alpha build 7, this week's alpha build is focused on bug fixing. And since all major features are in, build 8 is the last alpha build.

AvP2 Fortress: needs testers for beta 2

AvP2 Fortress: needs testers for beta 2

Jul 11, 2008 By Herr_Alien 0 comments

Since we're keeping to our weekly builds, this Friday brings the second beta version. We also need more testers to go through all the new maps.

AvP2 Fortress: sneak preview on beta 3

AvP2 Fortress: sneak preview on beta 3

Jul 15, 2008 By Herr_Alien 0 comments

Beta 3 brings two major fixes related to the CTF and 1F-CTF game modes, and Dark_Raver9 joined the beta testing group.

AvP2 Team Fortress: alpha build 4 captures the flag!

AvP2 Team Fortress: alpha build 4 captures the flag!

May 30, 2008 By Herr_Alien 0 comments

The fourth alpha build for AvP2 Team Fortress mod introduces a new game type: Capture The Flag.

AvP2Fortress brings the first beta

AvP2Fortress brings the first beta

Jul 04, 2008 By Herr_Alien 0 comments

After reaching beta, this Friday brigs the media update related to the first build. We're talking about the game modes on the available maps, showing...

AvP2Fortress captures the flag!

AvP2Fortress captures the flag!

May 29, 2008 By Herr_Alien 6 comments

We made good progress implementing the CTF gameplay, and we're happy to showcase it with a video!

AvP2Fortress: sneak peek on build 6

AvP2Fortress: sneak peek on build 6

Jun 12, 2008 By Herr_Alien 10 comments

One of the features that will be in alpha build 6 is team aware grenades.

AvP2Fortress: the released mod gets a post mortem!

AvP2Fortress: the released mod gets a post mortem!

Oct 02, 2008 By Herr_Alien 0 comments

To conclude the release of the AvP2 Team Fortress mod, I asked the guys from our team to share some of their thoughts regarding the mod.

Bad beta? No, good gameplay!

Bad beta? No, good gameplay!

Mar 03, 2009 By Herr_Alien 0 comments

Almost repeating the history with beta 5, but this time, the sentry bug might become a new game mode!

Beta 5 is gone, long live beta 6!

Beta 5 is gone, long live beta 6!

Aug 03, 2008 By Herr_Alien 4 comments

Beta 5 was pretty controversial, due to it's higher rate of crashes. As I found out when investigating them, they seem to be caused by a premature memory...

Beta 9: more bug fixes

Beta 9: more bug fixes

Sep 06, 2008 By Herr_Alien 0 comments

Just like Austin Powers, I seem to get my mojo back, with some nice effects on the mod. So, several bugs are targetted in this beta release (the 9th):

Beta testing for 1.1 sure is fun!

Beta testing for 1.1 sure is fun!

Oct 26, 2008 By Herr_Alien 4 comments

Although we had no more than 4 players, the matches played in the first beta run were intense.

Catching up

Catching up

Oct 27, 2009 By Herr_Alien 0 comments

We follow up on the test of 2009-10-16. As usual, a podcast, a video file and what's left to be done.

Domination is part of v1.1

Domination is part of v1.1

Mar 16, 2009 By Herr_Alien 0 comments

We tested the Domination game mode this weekend. Guess what: domination is a keeper!

Evac is more complicated than Domination

Evac is more complicated than Domination

Mar 23, 2009 By Herr_Alien 4 comments

From the original game modes, we decided to keep the Evac. This rises the count of the mod's game modes to 6.