So we want to bring Team Fortress to AvP2. It shouldn't be too difficult, all of the weapons we need are already in AvP2, and configuring armor and run speeds and whatnot isn't too hard. What we need, however, is input on how this should go down, and modders to make the more difficult things happen, like possibly adding new weapons and more importantly, new GAME MODES, like Capture the Flag or Assault, things that teams do that aren't Team Deathmatch.
However, this is AvP2 Fortress, so everything should have an AvP2 twist to it. Like Preds and Aliens on the teams realistically, but not whorishly. No Predator rocket-launcher guys, for example, but a Predator as the Spy, a class that's supposed to cloak and primarily use a knife anyway.
With the main features of the mod already coded in, this 7th build focused in cleaning two bugs discovered by the [xXx] anti-clan:
when killing an enemy, the next map would get loaded.
the server options for a given game type were not saved in their section; also, the default values did not correspon to their latest values, saved from previous matches.
Although all major game modes are in, the mod remains in alpha state, since several configurations need changes (weapon sets for example).
Meanwhile, Windebieste (he's the team member specialized in mapping) is working on several maps. One of them get's promoted today: the Gunnison County forest.
If you hear this name for the first time, Gunnison was the small town that was the battlefield in AvP Requiem. The map Windebieste is working on is targeted for the Assault game mode and it will place you in a similar kind of environment:
For the 3rd year running the time has come to kick off Mod Appreciation Week 2017 and talk about our favorite mods. To thank those from our community who participate in spreading the love and awareness, we have partnered up with some friends of Mod DB and have a bunch of Steam keys to giveaway:
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2017
After you have linked to a mod in a tweet, blog, forum or facebook post, let us know by leaving a comment with a link to your post. At the end of the week we shall be picking a few members at random who followed these rules, and will send them a key from one of the above games.
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