So we want to bring Team Fortress to AvP2. It shouldn't be too difficult, all of the weapons we need are already in AvP2, and configuring armor and run speeds and whatnot isn't too hard. What we need, however, is input on how this should go down, and modders to make the more difficult things happen, like possibly adding new weapons and more importantly, new GAME MODES, like Capture the Flag or Assault, things that teams do that aren't Team Deathmatch. However, this is AvP2 Fortress, so everything should have an AvP2 twist to it. Like Preds and Aliens on the teams realistically, but not whorishly. No Predator rocket-launcher guys, for example, but a Predator as the Spy, a class that's supposed to cloak and primarily use a knife anyway. -- SMID
We're doing a skinning contest, to change our medic class. The prize consists in serial numbers for Iron Grip: Warlord!
Posted by Herr_Alien on Aug 2nd, 2009 digg this super bookmark
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Oh boy, do we have a challenge for you! We're running a skinning contest for our mod. Here are the details:
1) Purpose of the contest
Meet Tamiko:

Here at AvP2 Team Fortress we're not quite happy with the skin currently used for the medic class. Just the arm bands on Tamiko are not enough to make the teamĀ
distinction, and hesitating to fire on an enemy medic can get you dead. So, in order to get a skin, we thought on organizing a contest. The challenge?
That easy. Still, read also the "Rules of the contest" section.
2) Prizes
A contest is not a contest without prizes. In our case, we'll be offering two serial numbers for the Iron Grip: Warlord game, developed by ISOTX. One serial number goes for the winner, the second one goes to the runner up.
In case you know little about the game, here's some info:

The serial numbers will unlock the demo (available for free at www.igwarlord.com) and turn it into the full game.
3) An essential archive
The following file contains the initial .TGA files for Tamiko, the folder structure for AvP2 Team Fortress and a .BAT file:
Unpack the archive in the same folder where avp2.exe is. The purpose of each item is:
It is a quick way to test your skins: just drop the .DTX files in the properĀ
Skins/Characters/Team1/Marine respectively Skins/Characters/Team2/Marine folders and double click the BAT file to see your changes in game.
This is what we'll also use to visualize your submissions.
4) Rules of the contest
Now I know that I closed the first point with "That easy". Well, it's not that
easy, I'm afraid. There are some rules and limits that you should be aware of:
The skins need to resemble closely, except the team colors and perhaps some minor differences (an extra scratch or stain, things small in terms of surface).
The tamiko_test has the folder structure already in place.
If you have questions regarding the contest, just go to our forums. For some skinning or tools advice, I recommend the forums at lithfaq.com
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.