This is an upcoming Mod based on the series Avatar: The Last Airbender and The Legend of Korra. It is an complete overhaul for Medieval 2 Total War Kingdoms. Play as any faction you like and experience the real 100 year war as you crush your enemies.

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Progress goes slowly, but the mod is not dead yet. Screenshots will be in the next update! Be excited :D

Posted by Toph_ on Jan 28th, 2013

Hello everyone!

Some time has passed since the last "update" hasn't it? Well let me tell you, the mod is not dead yet. I've just got little time to work on it lately. But progress is made. I'm in the middle of modelling the different units and after that the animations will be made. Still a lot to do. Very much. The campaign map is almost finished, just need some models for the different cities and armies. And after I finished with those points, which still need alot of time, I'll going to release a first beta. Still the old buildings will be in it but at least you can try out the new units! I had a few drawbacks lately but I'll be able to release a working version of it this year. So if you have any Ideas you want to see in-game, feel free to pm me and tell me what you want. I'll consider it. But here are some facts:

-World map is 90% finished
-Units are 10% modelled
-Scripts are 100% finished
-Buildings are 0% finished
-Animations are 0% finished
-Textures are 10% finished

So I think I'll be able to show some nice Screenshots middle or at the end of next month. So be excited!

See you soon

Toph out!

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Punkmaster
Punkmaster Jan 28 2013, 4:39pm says:

Good to know and good
luck!

+1 vote     reply to comment
gerrit1919
gerrit1919 Jan 31 2013, 12:52pm says:

If i imagine this mod with the magic i've seen in others, then i think it won't be good.
But if you improve that, and make the bending realistic it would definiatly be one of the best mods.

+1 vote     reply to comment
Toph_ Author
Toph_ Jan 31 2013, 1:43pm replied:

That's exactly my main concern. The Bending. Not overpowered, not to nerfed. And most important, it has to feel like a natural part of the battle. It shouldn't feel so special and pushed but more just an average style of combat. I have alot of ideas but still I have to figure it out how to get the best out.

+1 vote   reply to comment
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