Modification for S.T.A.L.K.E.R.- Shadow of Chernobyl which brings pure, desolate autumn to the Zone. Complete graphic/audio/gameplay overhaul.
This add-on is Arsenal mod compalitible with Autumn Aurora, it also fixes lots of bugs like ui,weight you can carry etc. Patch 1.0 Included.
-------------------------------
Autumn Aurora Arsenal Add-on
-------------------------------
This add-on is Arsenal Mod compalitible with Autumn Aurora,
it also fixes some bugs, like ui, weight you can carry etc.
Autumn Aurora Patch 1.0 is included.
Installation:
1.Download Autumn Aurora
2.Put gamedata folder in stalker directory
3.Download Autumn Aurora Arsenal Add-on
4.Put gamedata folder in your stalker directory and overwrite the old gamedata
Enjoy!
-----------------------------------------------------------
Credits:
--------
Dester8895/Arsenal Mod author ( Arsenal Mod )
seeZ ( Autumn Aurora Arsenal Add-on )
Thanks SEEZ. your the best, and everyone else who made this possible. :)
Do these also have HD textures?
do you remember smp 2.4 and ol 2009 and etc. thats the arsenal mod from those, and the textures are fine. the arsenal was made by someone else. and thanks to there awesome skill. but no i dont think they have HD textures, Still its awesome just having hundreds of weapons to choose from. Oh and b.t.w. that main menu music is awesome, from half life 1 or 2 dont really remember which one but its awesome. and Thanks Seez.
Ya mean weapons?
Yes, they are really good quality.
Ahh, well it doesn't really matter to me. But anyways I'm getting hardware tomorrow so you got my download for this mod in about a day! :)
Hmm... I must not be doing something right, fresh install, patched to 1.0005ww, gamedata Autumn Aurora, gamedata Autumn Aurora Arsenal + Patch overwrite. = Strelok's Inventory screen grids all out of place. Settings 1080p res. all textures maxed. Although it's just the hud that's not fitting the grid lines. No one else is having this issue? Thank you for the add-on seeZ☢™, the game works, just that inventory problem.
The inventory is Autumn Aurora bug.
I've fixed it, but by that you overwrited my add-on by patch 1.0 you screwed it up again. Overwrite the gamedata by gamedata with my add-on again.
Next time read "ReadMe" !!!!
In Arsenal Add-on is Patch 1.0 already included!
XD
Yup yup, I did that, sorry about the miscommunication, the "gamedata Autumn Aurora Arsenal + Patch overwrite\" = just the "add-on" not the "patch 1.0"
In other words that means I copied the main Autumn Aurora gamedata to the DIR, then overwrote it with the Autumn Aurora Arsenal Add-on gamedata like the readme said. Those were the only two things I did on a fresh install, and the inventory was still not fixed. I'll play around with it some more and see what I can do, Looking forward to you're version 1.1 Autumn Aurora mod! ;)
I will download it and try it out, and if it will not work (the inventory) I will reupload.
IF IS SOMEONE GETTING CTD WHEN LOADING TEXTURES, DOWNLOAD THIS PATCH AND PUT IT IN TEXTURES/UI FOLDER: Uloz.to
The ui should be fixed...but here is PATCH: Uloz.to
seeZO,
So, to be clear about this, we need BOTH of the downloads in this Comment column to fix the CTD error, or just the LATEST one, or...?
Also, is your mod compatible with Particle Paradise 2.1.1.9x, which is also compatible with Autumn Aurora, or...?
If Particle Paradise is compatible with your mod, should it be installed after your mod is installed, or before? What's the best installation order?
Is it...
Autumn Aurora (with NO patch which you already include)
then
Autumn Aurora Arsenal Add-on
then
your one (maybe two) fixes supplied in the column
and then
Particle Paradise
or is some other order needed?
Thanks for whatever detailed clarity you can supply.
Same order as you said...by the way yes, two fixes, first if youre getting CTD when loading textures and second if youre getting bad inventory.
PS: I will upload Fix with these two fixes including.
+ THE RADIATION SIGN IN MY NAME ISNT O!!!!!!!!
XD
I agree with you that combining the fixes into one patch, and/or uploading a revised full package is a smart way to go.
I'm still in the Cordon, and have noticed that the PB 6P9 suppressed pistol is VERY loud for a handgun that's supposedly suppressed. I do understand that most suppressed weapons do NOT make a "pewt-pewt" sound when fired, as they do in Hollywood movies such as the James Bond series, but I'm pretty sure that due to the handgun's small ammo size, that it's most likely a good deal quieter than in the game now. Am I correct on this, or...?
Also, of course I know that your name is NOT "seeZO" with an "O," but rather "seeZ0" with a "0."
;-D
Honestly, if I knew how type up your name with the TM radiation logo then I'd use it. I was doing my best to approximate it with my rather limited keyboard and knowledge base.
I hope that I didn't offend.
Yours!
When Iam loging in I use my E-mail, not username :)
Getting the CTD, and the link for the fix is not working.
I'd also like to add that even on the hardest difficulty setting (Master) the AI are able to withstand an unbelievable amount of damage. I had to shoot most of the Russian soldiers in the head with my handgun (NOT suppressed) 3-5 times just to kill them, and that's at an average distance of 4-6 m.
Is there any way to adjust this so that they'll drop dead from 1-2 shots if they're not wearing a helmet?
Thanks!
I'm not running the arsenal mod, just AA + patch 1.0, but I agree, the enemies are taking too many hits before they drop. I usually do the mission dealing with Nimble and the bandits solo, but I eventually gave up and needed the stalkers' help, as the enemies took too long to kill.
The 2nd fix, dealing with the inventory UI, fixed nothing either. Still doesn't really affect the game, but wanted to make a note of it.
Aside from the issues I'm having, this mod is fantastic. Really great colors and atmosphere.
I'm not really sure if the Arsenal Add-on makes adjustments to hit damage.
When it comes to small caliber pistols, I'd expect 3-4 hits to kill a target (without a helmet) at its MAXIMUM range, but at 4-6 m. ANY handgun should be killing its target by the second round. It took me two rounds at 1.5 m., which is pretty unbelievable. Even then, the first round should very badly incapacitate the target, with them dropping their weapon.
Once I got one of the soldiers' AK 74, I was able to drop them at 5-6 m. with 3-4 rounds directed at their center mass (their torsos), which doesn't seem awkward if one assumes that they're wearing body armor.
I'd feel more assured about this mod if I knew that all of the weapons were scaled to closely match real life ballistics performance. Does anyone know whether this is the case or not?
And for those wondering how it is that I shot a bunch of soldiers in the head at 1.5 m. it's due to me rushing to the tree closest to the field of mines on the left side of the road, and waiting. The soldiers came to either side of that tree, and usually gave me 2-3 seconds to get a nice shot at their brains. I dropped 4-5 of them this way, which is a first for me to see the AI acting so dumb, especially at the Master difficulty setting.
I've never played STALKER without a mod, so I can't say whether or not the Autumn+Arsenal mod left the default AI as THQ originally built it. With the other mods I used, the AI never used such poor tactics. Typically, my position behind the tree would've been suppressed and then I would've been outflanked, and/or a grenade or two or three tossed my way.
I never had an easier time taking out the soldiers at the Cordon checkpoint before. Am I alone in this assessment of the AI, or...?
Hi guys, the Arsenal Add-on didnt change anything that you was saying, its vanilla (damages etc.)
And....."Getting the CTD, and the link for the fix is not working."
the link IS working...but I will upload it on ModDB.
And the ui must be working, for me it works.....
Is there any chance of also adjusting the AI's behavior and towards adjusting the weaponry so that they perform much closer to how they operate in the real world?
One of my favorite mods of all time for STALKER is the SuperMod, as they made these adjustments, and in my opinion, led to a much more satisfying and sensible game.
About that bug with inventory, just delete these files:
Road to files- Stalker in program files, gamedata, config, ui, and delete inventory_new and inventory_new 16 and bug is out.
The bug was by your resolution, these guys have different bug with inventory....
Its over nine thousaaaanddd!!!
Hey i have a problem with the characters hands when using the arsenal mod with AA... anybody had this problem before and know how to fix it ?
More info?
Hello,
I've install in this order :
Autumn_Aurora_Compilation_Mod
Autumn_Aurora_-_Arsenal_Add-on
Arsenal-Add-on-UI-Fix
And the Equipement UI are still buggy ...
I've the V1.0006 and my resolution is 1680*1050 this is the pb ?
There is a solution ???
Thx in Advance ExA
Well, I don't know....some people have this bug and some just not.
But I have some questions:
1. What the inventory looks like now?
2. Can you please test it with 1280x1024 res. ?
S.
For autumn aurora, what order do I overite gamedata folder in if using: Autumn aurora, arsenal addon, and desolate lands vol.1?(Don't want grayishness from desolate vol.2..) Is it Autumn (as is) not with this patch:
If you want play in Autumn Aurora on different game version than 1.0004, please download this small patch and put in game folder.
Sendspace.com
THEN arsenal, Then desolate? Then the above patch at VERY end of all mod mixture? Or above patch after autumn arora byself, then arsenal, then desolate? If neither or slightly diff. let me know please.
Also in where does these patches from above comments fall under? .uloz.to/9672792/ui-icon-equipment-dds and
.uloz.to/9678238/arsenal-add-on-ui-fix-7z
You can not use Desolate pack with Arsenal, they are not compatibile, even AA with Arsenal was not, I merged them.
Patch 1 you mean desolate land vol.1? So install order is aa+arsenal+dl vol.2?