Battlefield 2: Australian Forces v1.01 Client
Oct 09, 2007 Full Version 0 commentsBattlefield 2: Australian Forces is a singleplayer and multiplayer modification for the team-based modern warfare game Battlefield 2. The aim of the Australian...
Battlefield 2: Australian Forces is a singleplayer and multiplayer modification for the popular team-based modern warfare game Battlefield 2. The aim of the Australian Forces modification is to replace the United States forces with Australian forces; which will include new player, weapon and vehicles skins, appropriate HUD changes, new Australian flags, sounds, and new weapons and vehicles in future releases.
This is the mod many Australian players have been waiting for - the chance to take on the world as highly-respected Australian Forces!
arkanis50 - Project Lead / PR / Coding
Brother Estapol - 3D Models
Beex - 3D Models / Coding
Vando - Maps / 3D Models
Air Elijah - Textures
0 comments by arkanis50 on Oct 10th, 2007 digg this super bookmark
Battlefield 2: Australian Forces is a singleplayer and multiplayer modification for the team-based modern warfare game Battlefield 2. The aim of the Australian Forces modification is to replace the United States forces with Australian forces; including new weapon and vehicles, HUD changes, and additional gameplay improvements.
This is the mod many Australian players have been waiting for – the chance to take on the world as highly-respected Australian Forces!
Version 1.01
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- Added: F89 Minimi
- Added: Gsid's added for maps
- Added: Highway Tampa map
- Added: Intro video
- Added: Kubaysah Cement Factory Night map
- Added: Night Vision Goggles
- Change: Ability to throw Ammo/Medipacks removed
- Change: Australian soldier face textures changed
- Change: Australian Spec Ops have M203 Grenade Launchers
- Change: Autocannon removed from F111
- Change: Bushmaster armour increased
- Change: Bushmaster less likely to roll
- Change: Carl Gustav/RPG-7 rocket speed/damage increased slightly
- Change: Client Overgrowth ViewDistance reduced on Battle for Termez
- Change: Client Overgrowth ViewDistance reduced on Kubaysah Cement Factory
- Change: Client Overgrowth ViewDistance reduced on Salh Al Abbah
- Change: Crosshairs removed from handweapons
- Change: Damage on Steyr F88 increased
- Change: Enemy nametags removed
- Change: F-111 handling improved
- Change: Grenade reload times increased
- Change: Hit direction replaced with red damage flash
- Change: Improved handling on Civilian pickup
- Change: Improved MRH-90 skin
- Change: Improved Steyr F88 models
- Change: Improved Stinger 3P Zoom animations
- Change: Improvement to Heavy Woodlands camo
- Change: In-vehicle ability radius decreased for Medics, Engineers and Support
- Change: M1A1 texture change
- Change: M1A1 turret turn speed increased
- Change: M4A1 model changed
- Change: M72/RPG-18 firing volume increased
- Change: M72/RPG-18 rocket speed/damage increased slightly
- Change: M72/RPG-18 rounds reduced to 1
- Change: Medikit and Ammo bag affect radius reduced
- Change: Mod made more compatible with Linux servers
- Change: MRH-90 rotor blur mesh raised
- Change: New AK sounds
- Change: New Browning HP sounds
- Change: New Carl Gustav sounds
- Change: New M4A1 sounds
- Change: New Steyr F88 sounds
- Change: New USP sounds
- Change: Recoil on Minimi F89 reduced
- Change: Recoil on Steyr F88 reduced
- Change: Steyr F88 sounds consolidated to conserve memory
- Change: Stinger/SA-7 rounds reduced to 1
- Change: Tiger-ARH rotor volume decreased
- Change: Vehicle drop added to Gulf Of Oman
- Change: Vehicle drop added to Kubra Dam
- Change: Vehicle drop added to Mashtuur_City
- Change: Vehicle drop added to Operation_Clean_Sweep
- Change: Vehicle drop added to Road_To_Jalalabad
- Change: Vehicles removed from Kubaysah Cement Factory map
- Change: Weapon damage increased by approximately 25%
- Change: Zoom readded to M72/RPG18
- Fix: ATV reverse speed lowered
- Fix: Carl Gustav 3P reload sound
- Fix: Change to M1A1 driver camera and HUD
- Fix: F-111 Pilot 1P cockpit appeared black on low settings
- Fix: Installer now creates shortcut on desktop
- Fix: Resolved EnvMap issue with Al Asad Night
- Fix: Resolved issue with Civilian Pickup appearing with 3 wheels
- Fix: Resolved issue with 'dump and burn' on F111
- Fix: Resolved player exit issue on F-111
- Fix: Resolved player exit issue on MEC Technical
- Fix: Resolved right rear wheel LOD displacement on Civilian pickup
- Fix: Stock map files recompressed
- Fix: Ticket bleed on Al Asad Airfield 32 player
- Fix: Vehicle drop crash on Kubaysah Cement Factory
- Fix: Vehicle drop crash on Salh Al Abbah
- Fix: Wrong wreck texture on Civilian pickup
A massive thank you to everyone who contributed to making Australian Forces 1.01 - it has been a long time between drinks.
Website: Click here
Forums: Click Here
Australian Forces: The original and best Australian Army mod for Battlefield 2. 100% Australian made, for Australians.
Battlefield 2: Australian Forces is a singleplayer and multiplayer modification for the team-based modern warfare game Battlefield 2. The aim of the Australian...
NOTE: This is for servers only. Battlefield 2: Australian Forces is a singleplayer and multiplayer modification for the team-based modern warfare game...
Battlefield 2: Australian Forces is a singleplayer and multiplayer modification for the team-based modern warfare game Battlefield 2. The aim of the Australian...
NOTE: These files are only needed if runnining a dedicated server Battlefield 2: Australian Forces is a singleplayer and multiplayer modification for...
Battlefield 2: Australian Forces is a singleplayer and multiplayer modification for the team-based modern warfare game Battlefield 2. The aim of the Australian...
Battlefield 2: Australian Forces is a singleplayer and multiplayer modification for the team-based modern warfare game Battlefield 2. The aim of the Australian...
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Mindsnare couldnt agree more with you mate the people out there that are wannabees think they know it all about the military even though they havent served a day in their lives. Cheers for setting them straight about the trival stuff they think they know, aus and nz have good relations and we come over for joint ex and all that good stuff, top stuff mate.
Hes off his face peace.
Thanks for the mod guys, it's great to play aussie forces in the game. the steyrs are great as are all the weapons. Love the vehicles too, but I get a wierd bug with stationary (unoccupied) vehicles, they kind of move around with the wheels turning slowly. Doesn't affect gameplay though. And as a sidenote, I just tried a mercs SP map called paratrooper squad and it works fine in the Aus forces mod. This could be good for all the SP players out there because of the sheer number of these maps available. Thanks again, this Mod ROCKS!
PS. A map of Ayers Rock would be cool to play and would really bring the game home!
Pauls
just to add to that im pretty sure this is a forum for talking bout this game, and you can call us both a*%holes, but this guy is off his face did he even read what i said doesnt look like it. but peace to all the poeple who arnt total puppets and aussiedude aswell whos hands up whos a%* thats the real question, every one with half a brain know nz uses steyr not one thing you have posted makes sence alien firefox, but dont feel bad, i know you dont have a clue about the military at all so im just correcting you so you restrain your self from posting incorect info anymore, pwned idiot if you wanna be a big mouth after you see how blatently wrong you are then you are retarded well and truly. take me on at bf2 if your such a hero
The New Zealand Special Air Service, and indeed other members of its Army, have a superb reputation for producing some of the best combat Trackers in the world. As a result Kiwi troops often teach these skills to the various US Special Forces units and others around the world, including the British SAS. Secondments to Australian and British SAS units, and other Special Forces
i said aus airforce has many of the same aircraft because some guy was saying aus airforce is crap and was basically getting smart about his own aircraft yes i know they dont have f16's or many of the others but they have orions and c130's and that, oh and nz army has 8,998 regular and 2,230 territorial, nz airforce 185 pilots and yes that is pilots 7% of 2654 service men in the rnzaf are, 2000 sailors and 300 in navy reserve we also use Minimi C9 Light Machine Gun, L7A2 7.62mm Machine Gun, Browning .50 Calibre Machine Gun, we just got mraaw's so id say we could afford steyr..... i dont know where you got your info from, we are smaller than aus so what do you expect, last i thought was nz and australia were cousins, after my great great grandfather got out of his tour of the bore war migrated to aussie, before his son decided to move to nz, how did your grandfather get there in a ship in handcuffs, oh and my grandfather nanna and about 5 cousins and 2 uncles and two of my uncles are actully abboriginal but one of the ones over there is scottish but one of my uncle over here is abboriginal aswell, and 2 auntys live there right now, happy trails to you
alien firefox.
Aimed at Alien_Firefox
The ADF actually uses a lot of US equipment. We are converting to the M1 Abrams, both the US and ADF use the m249/F89 minimi LMG in the fire support role. Neither the US nor Australian army use the M60 any more. Australian webbing is for the most part US pattern. There are many more things that are common to both forces.
As for NZ not being able to afford the styer, that's odd because they use the same model F88 as the ADF. NZ uses almost identical equipment to Australia because they know that they will often have to operate with the ADF.
your a typical kiwi idiot
australian military uses hardly anything the american military uses
the americans use m16's and m60's as there basic infantry weaponary
australia uses steyr AUG and the m60 for our basic infantry weaponary
the americans use m1a2 abrams tanks
australia uses leopard 2 tanks
speaking of which the tiny new zealand military couldn't afford steyr aug weapons the new zealanders most likely use cheap ****** ak-74's for there basic infantry.
if you can call the new zealand military a military
400 soldiers
50 pilots
800 sailors
10 special forces soldiers
mhm the australian sas is bigger then your entire military so the australian SAS could take out the entire new zealand military single handedly without the help of the army navy or airforce.
so i know you can get them (64 bots) but can someone please tell me how to because 16 just isnt cutting it. thank you