

Everyone has looked up at the night sky and wondered what arcane mysteries the distant stars hold. What secrets hide in the inky blackness of space? What are you supposed to do when one of those stars comes down to you? Who do you turn to for protection when your home is burning and your family is dead?
These are the signs of our time.
Welcome to Asylum, a total conversion for Command & Conquer 3: Tiberium Wars. The war of the future is at your doorstep.
7 comments by spyVspy on Aug 5th, 2009 digg this super bookmark
Asylum has now taken up residence at Fallout Studios, a move motivated by my desire to revive this mod, and bring it back to the community. Please visit our new forums there for news about the progress of the mod. falloutstudios.net
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Is the mod alive?
doesnt seem to be dead
Is is possibly not possible that this could perhaps in a way not be in a unactive form in which the "not" is more along the lines of undead?
We slowed down, for reasons, but work is still going on.
C&C3 has a lot of details to code, art and animate.
Spyvspy.ralert.net
hmm, they dont look like the units in your trailer( the infantry i mean) ?_?
Human/AWSC infantry is the same, can't tell from zoom and low-res?
The Saiphan AI is not functional, so its just a Nod placeholder AI sending infantry.
i say for every little whinner that desides to ask if this is dead or not, bumb up the release date a week or two. that will teach the babys to stop crying! (baby bottle and pasifier work to).
You probably shouldn't be bringing internal issues onto the public message board for your mod.
If there is no progress on a mod, what is the obvious cause for it...?
Which partially includes me as well.... >.<