Everything we thought we knew, everything we had been told about being alone, was all proven wrong in the blink of an eye. No one had seen them coming. No one was prepared.
A new Developer's Journal entry is up, detailing how AWSC structures will look and feel, and compares them to how they looked back in the ZH version of Asylum.
Posted by spyVspy on Mar 9th, 2008 digg this super bookmark
I recently posted a new entry in our Developers Journal, which covers the work under way to improve our base structures for the AWSC. Some of you may remember we ported art from our Zero Hour mod. The Journal details how all the models and textures were taken to the next level.
an excerpt:
Light Warfactory
before and after
Our small WarFactory had a tiny footprint and no build animation. It's actually a crucial AWSC structure you will build early and often, so it was well worth bringing up a level. Now it has an extension in the back, where bare Cougar chassis are loaded for assembly. When you build any unit one chassis will move down the line, into a door at the back of the factory.
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Great job it look super nice i like the idea of having a Light and Heavy Warfactory and best of all it look very professional done
That's pretty awesome :).
best update ever (H)
That is great work.
agreed
fantastic quality work there guys
look great...
keep it up...
i was really dissapointed in what microsoft did to halo gen...