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A new Developer's Journal entry is up, detailing how AWSC structures will look and feel, and compares them to how they looked back in the ZH version of Asylum.

Posted by spyVspy on Mar 9th, 2008 digg this super bookmark


I recently posted a new entry in our Developers Journal, which covers the work under way to improve our base structures for the AWSC. Some of you may remember we ported art from our Zero Hour mod. The Journal details how all the models and textures were taken to the next level.

an excerpt:

Light Warfactory


before and after






Our small WarFactory had a tiny footprint and no build animation. It's actually a crucial AWSC structure you will build early and often, so it was well worth bringing up a level. Now it has an extension in the back, where bare Cougar chassis are loaded for assembly. When you build any unit one chassis will move down the line, into a door at the back of the factory.


Developer Journal Entry 3: AWSC Structures

Comments
End
End Mar 9 2008, 3:19pm says:

Great job it look super nice i like the idea of having a Light and Heavy Warfactory and best of all it look very professional done

+3 votes     reply to comment
Soul_XP
Soul_XP Mar 9 2008, 4:09pm says:

That's pretty awesome :).

+1 vote     reply to comment
taxikiller
taxikiller Mar 9 2008, 4:24pm says: Online

best update ever (H)

+1 vote     reply to comment
Lucifer
Lucifer Mar 9 2008, 4:33pm says:

That is great work.

+1 vote     reply to comment
Henley
Henley Mar 9 2008, 8:25pm says: Online

agreed

+1 vote     reply to comment
Aeneas2020
Aeneas2020 Mar 10 2008, 9:19am says:

fantastic quality work there guys

+1 vote     reply to comment
azn_boy711
azn_boy711 Mar 10 2008, 4:20pm says:

look great...
keep it up...
i was really dissapointed in what microsoft did to halo gen...

+1 vote     reply to comment
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