This mod places you in a non-linear game, with six vastly different levels to explore and complete. This mod encourages you to play a non-linear game, letting you play it how you want, in a world full of objectives, which the player is not forced to complete, but encouraged to, with a reward of ingame money. The money can then be used to buy weapons, nanosuit modes (Which are all locked at the start) and upgrades for your base of operations. We hope to add dozens on features that will provide the player with a feeling of freedom, instead of the large amount of standard modifications that just place you in a set of levels, with only one path that you can follow.

Report RSS Assassination Mod - Update

Welcome to an official update for the "Assassination Mod" modification, where we have our latest pieces of work to present to you here in today's news update. Another recruit has recently been added to the ranks of the team, Quillisia, and today we'd like to show some of his first works for the team, along with two other simple props that have been created for the modification.

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Welcome to an official update for the "Assassination Mod" modification, where we have our latest pieces of work to present to you here in today's news update. Another recruit has recently been added to the ranks of the team, Quillisia, and today we'd like to show some of his first works for the team, along with two other simple props that have been created for the modification.

Enemy Character
The main highlight for today's update is a new work in progress enemy character that is currently being developed for the modification. The character has been created for the Desert Level that will feature in the modification, and has been made to resemble a US Marine. It will make use of the standard character animations available in Crysis. Further details, such as pouches, will be added in via the use of the inbuilt Sandbox2 Character Editor, to make it easier to provide variation in the enemy's that you will encounter. As seen, new character heads have not been created for the character as of yet. Both the model and textures were created by team member Quillisia, and are still work in progress.


Sign Props
Lastly for today's update, we have two minor sign props for the Chernobyl/Pripyat level to show you. The first sign has the word Chernobyl on it, and the other sign is a radiation warning sign that will be used in the level itself many times, to warn of radiated areas. The models were created by team member aku123 and textured by team member Quillisia.


That's all for today's mod update, we hope you enjoyed it. For more information or media on/of the modification, be sure to check out the the some of our previous news updates. Any questions/feedback/comments can be left here.

Related Links:
- Crymod Thread: Assassination Mod - Update Released - Page 20!

- Anarchy Productions Team

Comments
Danboe
Danboe

The model is looking good so far.

Reply Good karma Bad karma+1 vote
Bluedrake42
Bluedrake42

it looks kinfof out of proportion, like it has a huge armored chest and skinny legs... mainly just an artistic direction complaint.

Reply Good karma Bad karma+1 vote
callofduty511 Author
callofduty511

All our characters need to be at those general proportions, so they can fit the standard biped for the rigging :)

Reply Good karma+1 vote
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