Save Mobius from impending doom from the nefarious Ashura and Dr. Eggman or thwart the plans of the Brotherhood of Metallix. This mod is based on a darker perspective of the Sonic the Hedgehog universe. This isn't a shooter like UT2004, you will have to find objects to use, solve puzzles, and interact with a number of NPC characters to progress through the story. New characters, old friends, new zones, new allies, new foes. Loved Sonic physics...
News about mod progress and the upcoming Tech Demo revision.
A demonstration video of the last version of Sonic Physics.
An overview of progress so far since Tech Demo release.
The Tech Demo of Ashura: Dark Reign has been released.
The longly awaited Tech Demo release date, with explained details.
Dekrayzis took the place of our lead mapper Digimaks; despite of our mod leader has few experience with mapping in UT2004, he's improving his skills...
TECH DEMO DETAILS: The tech demo will consist of one level similar to the usual GreenHill type levels you get from latest Sonic games that you've...
Progress advances with the implimentation of the Heads Up Display. (HUD) The old Unreal Tournament 2004 Hud has been completely removed from the game...
The ADR team; though quite big, is always on the look out for talent to increase the speed of developement to get Ashura: Dark Reign into the hands of...
Hi everyone, We're gonna release a SinglePlayer Demo in a couple of months of some of the things we've done. More details about it soon. These...
UPDATES: - Flying character code has been re-integrated into the game with reworked flying and hanging abilities. - Coded new Water Volume, which allows...
Since the release of our last progress video, we've recieved a tremendous amount of support from both the Sonic and UT community. For the past couple...
After a little behind-the-scenes chatter, it has decided that the full modification of Ashura: Dark Reign will be made on Unreal Tournament 2007 instead...
The video that was due to have been released in September is finally here. Shows several new things that have been created since this summer. Look out...
More members have joined the team that we've split the team itself into 3 'Departments'. Developers: Those that Animate, code map and model...
Don't worry. By dashed, I don't mean scrapped. What I DO mean, is that in the latest Build of the Mod, Xaklse has managed to create the very...
For those how havent been to the A:DR website lately; It has now been updated with a new layout, and more information. More content has been added such...
I'm delaying the next Video release until we have some of the melee combat available to show. At the moment we've been busy with testing the...
Things that have been coded and working in game so far: Badniks can now be smashed. Motion blur camera effect when using speed shoes. Colored whisps to...
Ancient echidna concept sketches drawn up. Ashura story being pieced together. Melee animations are in the works. Don't expect something kickass...
The video showcasing most of the completed work between march and June has been uploaded for you to download. the video lasts only 1 minute. We've...
The Good and the Bad News Well lately we've had 7 new members join the team and 1 of them has left after being on the team for a few days. He wasnt...
We now have an IRC Chat Room thanks to Kahr, ADR team member, and one of the bosses on the SilverSky IRC Network for graciously setting it up for us....
Look in the image gallery! Yay. Now, back to doing what I was doing: Absolutely nothing.
The TV/Monitors are almost complete with visual effects;thanks to the countless hours that Xaklse has put into it. What we didnt expect was a bombshell...
PunkXblaze has knocked out a few more concept boards that have been modelled and awaiting coding. The emerald Hunt Gametype is looking good with all the...
Just a quick update to let everyone know the current situation. To not keep everyone hanging in the air for the entire Mod to come out, we are currently...
After months of conceptual talking and "this sounds good, that sounds good", we're finally starting to drag our feet along here. In the...