Ashes of Apocalypse: Zero-One
An Elder Scrolls III: Morrowind Total Conversion

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According to our records, we should now be surviving the year 2073. It is hard to believe this place was once called Earth. Little life still endures and sees the sun rises doubtingly on the wastelands. Those among the livings that can still consider themselves human have retreated into the barrier cities: humanity last defenses.

Various recent reports from the other cities announce what could be the dawn of a new menace: the machines? automats, mostly androids, those that once were to the service of humanity, those we left behind when we sought refuge in the barrier cities? those we believed to be broken beyond repair due to the intense electromagnetic pulses created by the numerous nuclear explosions? they appear to have been reactivated and are now progressing toward city Zero-One, obliterating everything in their path. We have already lost contact with two of the barrier cities: instead they seem to be repeating a powerful signal that seems to transmit heavily encrypted orders to the robots which we have not yet been able to decipher. However, our engineers have adduced convicting evidences that this stimulus has a sole objective: to terminate any human life.

Any capable men and women are now being enrolled to defend city Zero-One. Our last hope might be to find the source of the signal and destroy it.


- Explore a vast post nuclear wasteland.
- Experience battles using various exclusively modeled rifles, pistols and melee weapons.
- Wear up to 11 different sets of armor.
- Visit outposts, villages, ruins, and the last barrier city Zero-One.
- Read over 30 books containing exclusive lore about the Ashes of
Apocalypse world.
- Advance the ranks of the United Barrier Nations army through completing various missions.

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Development Progress

9 years ago News 0 comments

Development for Ashes of Apocalypse on Morrowind is still going strong. We have toned down some of our goals for it though. The size of the world will be a bit smaller then originally planned. The storyline will focus on playing as a wastelander and standing up against the United Barrier Nations. I will be completely finishing it with a couple of other people and then release it. There may be expansions released for it later on.

The development of Ashes of Apocalypse 2 for Oblivion has begun! We haven't decided on a official name yet but it will be set before the events of Ashes of Apocalypse for Morrowind. Expect more details soon.

Release Week Events

9 years ago News 0 comments

This is the week you all have been waiting for, the release of 1.1 is coming! Below is a list of all the events that will be going on this week. Screenshot...

#9 Top Mod of 2005!

9 years ago News 1 comment

Ashes of Apocalypse placed in the #9 spot of the top 15 mods of 2005! I would like to thank everyone who voted for AoA, I really appreciate it! On the...

The Apocalypse Is Here

9 years ago News 0 comments

The first release of Ashes of Apocalypse is finally here! Ashes of Apocalypse is a total conversion for Morrowind. AoA is set in a post nuclear world...

Development Update

9 years ago News 0 comments

It has been awhile since the last progress report, but I have some good news for you all. The first release of AoA is coming this month! I can't...

Post comment Comments  (30 - 40 of 69)
XxXCartmanXxX Apr 7 2006 says:

the installation doesn't start!!! >:-(

+1 vote     reply to comment
travdark Creator
travdark Mar 23 2006 says:

Thanks! 1.1 fixes most of the door bugs.

+1 vote   reply to comment
TheMasu Mar 17 2006 says:

i tried it and it rocks! ps: does 1.1 fixes the door bug?

+1 vote     reply to comment
TheMasu Mar 17 2006 says:

can we add mods like better bodies to Ashes of Apocalypse?

+1 vote     reply to comment
Wehrwolfe Mar 17 2006 says:

This mod rocks, Keep it up :D

+1 vote     reply to comment
travdark Creator
travdark Mar 2 2006 says:

Thanks for the review and for playing Ashes of Apocalypse Chris555! We hope to expand a lot in the areas of storyline and dialogue in version 1.2.

Thanks again!

+1 vote   reply to comment
Chris555 Feb 24 2006 says:

Interesting concept. I am waiting with baited breath for the version with quests/dialogue, perhaps in later versions you might add that when your character is created, they get simple weapons/armor according to their specific skills, instead of starting with a shotgun and medium armor only. And all the empty boxes were a bit out of place... namely cause they were empty :P .

Also when I took some stuff out of a box that *did* contain items, the guard nearby just ran at me, said "Back away scum!" and started shooting at me with his P90. Speaking of P90s, the training videos you pick up/buy are an awesome addition to the mod.

Great mod you got here, with great potential. I hope that later versions will improve on all the quirks and make for an overall much more fun gameing experience.

I rate: 7/10, great concept, great work on the meshes and textures. Keep up the great work! :)

+1 vote     reply to comment
travdark Creator
travdark Feb 19 2006 says:

Some bugs and missing files were found in 1.1, so the download was taken offline. I will be putting 1.1 on Moddb next month.

+1 vote   reply to comment
floppydisk Feb 14 2006 says:

Also, I can't find 1.1 for download, even though on the modwatch it says you released it... :S

+1 vote     reply to comment
floppydisk Feb 14 2006 says:


Download an ISO file, then get Daemon Tools and mount the ISO. It tricks your computer into thinking that there's another cd drive with the CD in it. Works all the time for me. ;)

+1 vote     reply to comment
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Released 2006
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