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Artillery 2 is based around our Present day warfare (hence the name). Originally Artillery 2 was supposed to be a realstic mod but just like its predecessor Artillery 2 is not realistic but more or less along the lines of action movie firepower. A2 does have Real weapons this time, but they aren't exactly like their real life counter-parts(Increased Ammo, Increased or Decreased Firing Speeds, etc). It just takes things that are realistic and beefs them up to make it fun. Artillery 2 will need Darkplaces Engine to run correctly when its finished.

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Artillery 2: Alpha 1

Artillery 2: Alpha 1

Mar 22, 2008 Full Version 0 comments

Some new weapons added, along with some new models/skins, some new sounds, and a few tweaks to the AI with some other changes aswell. Requires Darkplaces...

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VitorHunter Mar 17 2011, 3:46am says:

cool mod!

+1 vote     reply to comment
Swaggletooth Mar 24 2008, 5:08pm says:

lol pretty interesting, better than Navy Seals Quake, but you need better weapon models. Try scouring the Counter Strike pages on FPS Banana, port the models to HL1

if you would the source files for such models, send me a message, I should be able to help with that (sadly I don't know how to compile Quake models)

+1 vote     reply to comment
Postal_dude Oct 13 2005, 9:53am says:

This rules.

+1 vote     reply to comment
ChrisPage May 12 2005, 12:18am says:

rofl. The Business man ! \\

/me watches

+1 vote     reply to comment
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Release Date
Released Nov 2005
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First Person Shooter
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Artillery 2: Modern Day Warfare
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7 years ago
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