Art Of War mod is partial-conversion modification adding lots of new features to old Zero Hour's gameplay, they are discussed in summary.

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RSS feed Report content Superweapons Gen's Tomahawk Mech (view original)
Superweapons Gen's Tomahawk Mech
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ComeradeStalin Nov 26 2009 says:

As I understand it is only his lower body? There will be also upper part, right? :)

+4 votes     reply to comment
BeelzebossErik Nov 26 2009 replied:

lolololol truely a manly robot xD

+2 votes     reply to comment
ComeradeStalin Nov 26 2009 replied:

With melee weaponry :)

+6 votes     reply to comment
Zeke_Dlyoung Nov 26 2009 replied:

lower body = legs, upperbody = tomahawk launcher

0 votes     reply to comment
scariot Nov 26 2009 says:

блин... что же это напоминает? ))))))

+3 votes     reply to comment
akram May 28 2010 replied:

А я понял. Это вроде похоже на промежуточный режим истребителя Валькирия из Macross

+1 vote     reply to comment
The_H4mm3r Nov 26 2009 says:

I'm glad my mod isn't the only one perusing the mech concept. Good luck.

+1 vote     reply to comment
Gen.Kenobi Nov 26 2009 says:

Looks weird...but may work well =)

+2 votes     reply to comment
ivan89 Nov 26 2009 says:

nice lol.u should have also sometinh that looks like a titan from C&C TS:)

+1 vote     reply to comment
LeafFriend Nov 26 2009 says:

Volume-detonating warheads ? What's tht ? Thermobaric warheads ?
Nice model btw.

+2 votes     reply to comment
BananaClip Nov 27 2009 says:

Maybe you could give it a special upgrade? Like maybe one launcher in range of a target will relay the target's position to nearby launchers, like the Patriot system?

+1 vote     reply to comment
BananaClip Nov 27 2009 says:

And can you do something about the nose of the Tomahawk? It's square. I also don't get why people totally leave out cluster-bomb type weapons for anti-infantry use, and think of something else. (>O_O<)

+1 vote     reply to comment
dodogod Nov 27 2009 says:

omfgbang, in real life the square head would cause a bigger explosion with more debris and damage and also a bigger whole in ground from impact does that help you? P.S. im not too sure bout this but hey its worth a shot

+1 vote     reply to comment
BananaClip Nov 28 2009 replied:

You're probably right. But if the nose is round wont it drive further into the ground, causing an even bigger crater? Then again we're looking for damage radius not penetration depth. As i said, why totally leave out cluster bombs? The only mod using them that i know of is Beng's LaserDemoNuke Mod.

+1 vote     reply to comment
cronos35 Nov 28 2009 says:

try to picture this form of the tomahawk mech: two legs, the upper part of each leg lowered, with a hed that looks a lot like the king oni's from RA3, body inspired by king oni, two arms, can launch 6 tomahawks, and has the charge ability (run towards a target area while knocking any obstacle that comes by).

+2 votes     reply to comment
Eagle_11 Nov 30 2009 says:

Ehm... What difference with standard Tomahawk-Launcher ? Speed+ ?

+1 vote     reply to comment
ijat Dec 3 2009 says:


+1 vote     reply to comment
~:SaDDam:~ Mar 6 2010 says:

walking ****

+2 votes     reply to comment
Mar 20 2010 says:

wow you got a working mecha, (i tried to make one but after hours of animating i tested it ingame and animations suck, so i gave up mech idea)

+1 vote     reply to comment
Ice4smaster Mar 30 2010 says:

I like the legs of this unit, but the upper part, its really looks rushed, since its a large mech, give a proper upper body.

How about similiar to this?
-Semi Fixed arms Holding weapons, dual cannon
-Dual tomahawk launcher on the back ( like shoulderblades, bit look to the sides, outwards )
-The "head" have the sensors, and a small machine gun

Yes, with this wouldnt be an specific altilary unit anymore, instead a steam roll ground unit, but for the mech concept thats gose far more better.

+1 vote     reply to comment
KNDReaper Aug 8 2010 says:

Aww come on! Just go all the way and give us Metal Gear Rex! lol

+1 vote     reply to comment
Sutregubben Apr 30 2012 says:

Metal Gear?

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General Alexandra decided to use unmanned Tomahawk-mech Launcher. But still it is controlled distantly by human operator, so the operator can gain experience. The Tomahawk-mech can be upgraded to use electro-warheads which delivers higher damage to infantry, can disable vehicles and burn enemies infantry out of garrisoned buildings. When this mech reaches third veterancy level it arms volume-detonating warheads instead of usual explosives.

Nov 26th, 2009
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