A thirdperson multiplayer deathmatch game, featuring a wide assortment of weapons and gameplay types.
Just a small filler update, I've been trying to get the class system to work.
The class selection window is acting funny, so i need to spend some time getting that to work.
I think that once this gets done, i can work on saving classes and it should all just come together.
Stick with me, i'll post some stuff in the next update.
Also, sorry for being late, just wanted to see where i could get with that class menu before i posted an update.
After a bit of trial and error, the game is back to its previous state. Playable.
'Cause I haven't posted some news in a while, I'm posting some of my recent progress with Armory.
Now source just has to play nice. A mini-update to satisfy those who show interest.
awsome
Hey man, cool, keep it up.
Im a source developer myself btw, hah, good work! :)
Thanks man :)
You're not doing too bad yourself, I took a look at your mod.
It looks like it'll be fun, I'll definitely play.
Hah, thanks man!
Im totally gonna play this to!
So eh, yeah, if you need some help, coding wise, feel free to PM me mate! :)
Oh and btw, who's more on da team?
Only you? Are you doing all that?
Everything you see is all me.
Concept art, modeling, programming, level design, etc.
Wow! Thats pretty amazing!
Cool mate, keep it up! :)
It...looks...sexual edit: IM TRACKIN' THIS SHEEIT
seems like a neat idea, id play. tracking.
Nice, This there a way to edit the view also? I prefer over-the-shoulder style 3rd person compared to just behind the model.
It is over-the-shoulder, but now that i look at it the camera is a bit far away from the player.
You should probably do it like Resident Evil 4... where the camera is on the left side of the payer. That seemed to suit the game well, but maybe just a little bit further back than that.
Yeah I've been kind of leaning towards Army of Two.
I liked RE4/5's camera, the way it was looking directly over the shoulder, but the turn speed got on my nerves.
I see the view, I'm just adjusted to it cutting off most of the opposite side. Still a nice view.