An Original Video Animation, based on the Armored Core series, created in the Unreal Development Kit.
Hope I can get this done before AC5 .... God its taking ages, but then again its due to more computer problems and me nit picking at my animations, for more inside info come here :D
Posted by Moodydave on May 12th, 2011
So yet again ladies and gents another update,
Im making this update quick, as I felt it was needed, and also because its late at night.
I am currently working on getting things back up and running again, after some malware tore my pc a new one last week, I am still trying to figure out if ActorX works with UDK now from my Student ver of Max 2010.
I have been working on animations, but like normal because I am being incredibly picky I have started to nit pick at all my animations trying to make them look perfect, I did run a test of the opening I had in mind, I rendered off the entire scene and the landing didnt look right, so now I have to re do that animation and get it ingame, then ontop of that carry on with the other animations, but at the moment I am stuck with one slight problem.
People are saying that the ACs animations make them look like there is no weight to them, and I have no idea how to fix this problem at the moment, the only thing I can think of is slowing down certain frames and going over the top with some others to make the movement abit more apparent.
This is the only thing I need to figure out mainly so I can move onto the rest of the film, so if anyone can lend some advice then I would be more than willing to experiment.
Apart from that lot, thats it for this update.
Till next time