An Original Video Animation, based on the Armored Core series, created in the Unreal Development Kit.

Report article RSS Feed Update # 56 March 2011

God damn it, more alterations,skipping between UT3 and UDK,More inspiration from Monty Oum, more effort and alot more work.

Posted by Moodydave on Mar 25th, 2011

Hey again everyone, so today I come back to you with good news, I have been trying for about 2-3 days to get a feature working that a few people originally asked for a while back, and I wanted to try to make things more impressive, so now I present to you..... the exploding VOB :O


This is obviously a test version rendered off, but I am using the animation of the explosion itsself for the OVA, the VOB will feature twice in the OVA, once in the main segment and once in the Intro. Unfortunately because of problems with UDK (Possibly that its constantly in beta phase) I am having to flick backwards and fowards between UT3`s version of the engine and UDK now, I may just transfere it all to UT3 and render it off, I am not sure at the moment, all I know is that UT3 has alot more to offer in terms of effects and things, but UDK I think has a better lighting system.... I might have to experiment.

Anyway, lots of coffee over the past few days, listening to music and watching anime whilst I work, and the occasional moment when I just sit and watch Monty Oums animations for ages, makes me feel inspired to try harder when it comes to animating stuff for the OVA.

Anyway I am still trying to find some sort of a plan for a storyboard here atm, all I have at the moment is random ideas I keep trying to grasp at, so you`ll see visuals to accompany those ideas in the form of more videos popping up left and right.

When I finally get stuff done I am hoping its gonne be awsome, just hope you will all appreciate how much I put into the work in the end.

Anyways back to work for me

-Dave

Post comment Comments
Fire_Sniper
Fire_Sniper Mar 26 2011, 1:48am says:

Looks awesome keep it up

+1 vote     reply to comment
Moodydave
Moodydave Mar 26 2011, 11:14am replied:

thanks, your support means alot to me :)

+1 vote     reply to comment
theM3nace
theM3nace Mar 26 2011, 1:11pm says:

I'm still looking so much forward to this!

+1 vote     reply to comment
Moodydave
Moodydave Mar 26 2011, 3:35pm replied:

Thanks for your patients :)

+1 vote     reply to comment
AzureCrow
AzureCrow Mar 26 2011, 2:04pm says:

love your work. =D

+1 vote     reply to comment
Moodydave
Moodydave Mar 26 2011, 3:35pm replied:

Thank you very much :)

+1 vote     reply to comment
Paxton
Paxton Mar 26 2011, 3:04pm says:

Gonna be amaaaaazing.
You're one hell of an animator.

+1 vote     reply to comment
Moodydave
Moodydave Mar 26 2011, 3:37pm says:

Nah, the Vanguard explosion animation is controlled via physics reactors from 3dsmax mainly, thus most of it was done by the program, I will be able to be proud of my work when I can safely say that I can animate well enough to make myself happy, mainly because artists are their own biggest critics, thus I strive to become better all the time.

:)

+1 vote     reply to comment
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Released Dec 20, 2012
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