An Original Video Animation, based on the Armored Core series, created in the Unreal Development Kit.

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Update July 10th - 2014 : Main System Engaged

Update July 10th - 2014 : Main System Engaged

Jul 10, 2014 2 comments

The project attempts to expand from a simple project into an interactive community experience thanks to social media and support from the community reps...

Update March 5th - 2014 : Planning to expand the team

Update March 5th - 2014 : Planning to expand the team

Mar 5, 2014 1 comment

With the second draft of the movie script getting ever closer to completion I am preparing to expand the team for long term asset development, read this...

Update Feb 08 - 2014 : Retcon

Update Feb 08 - 2014 : Retcon

Feb 7, 2014 2 comments

A somewhat large update about production, mainly to do with how the project has been structured and the development of the new second draft of the movie...

Update # 76 October 2013

Update # 76 October 2013

Oct 12, 2013 0 comments

After a major change this year things have been progressing slowly, but on the other hand I have had insight into certain things that will help with development...

Update # 75 August 2013

Update # 75 August 2013

Aug 11, 2013 1 comment

The project is in need of testers now as its in its pre-alpha state, this update is a call out to anyone who wishes to test the most basic of all things...

Update # 74 July 2013

Update # 74 July 2013

Jul 17, 2013 0 comments

So after attracting the attention of some help things are under construction with a more focused structure this time, lots of things to cover in this...

The one time to ask me do I want help is now

The one time to ask me do I want help is now

May 26, 2013 2 comments

You will never get another chance like this, this update is probably the most important I have put out in terms of asking for assistance and also for...

Limit Release a possible continuation?

Limit Release a possible continuation?

May 11, 2013 0 comments

Looking at what has been going on with Limit Release until the present in 2013 and how it has effected people.

December 2012 : The final Update

December 2012 : The final Update

Dec 22, 2012 3 comments

Finally the projects complete, after all the wait and all the development the final HD release of the Limit Release OVA is avalible to view on youtube!

December 2012 : Second to last update

December 2012 : Second to last update

Dec 4, 2012 9 comments

Cant believe this is it the final update, its been so long since I started this project its time to look back on it, and also to talk about whats left...

Post production update : 01

Post production update : 01

Nov 24, 2012 0 comments

After rendering off all of the scenes, passing them around a FTP, then having that fail and having to learn After Effects and do the editing on my own...

Update # 73 (and a half) October 2012

Update # 73 (and a half) October 2012

Oct 8, 2012 3 comments

So almost done now, suprising its taken so long, lots of set backs new scenes and other random little bits and pieces made.

Update # 73 August 2012

Update # 73 August 2012

Aug 15, 2012 2 comments

Pre Release Update, full of information on the project in its current status right up until its released! FINALLY

Update # 72 June 2012

Update # 72 June 2012

Jun 27, 2012 0 comments

2 years uptil this point, and finally the end is in sight!

Update # 71 May 2012

Update # 71 May 2012

May 21, 2012 2 comments

After a flurry of enhancements and alot of work done in the past week, Im finally ready to show a sneak peak of whats instore for 2012.

Update # 70 May 2012

Update # 70 May 2012

May 14, 2012 1 comment

Over the course of the last few months I have been slowly upgrading the visuals for the animation, textures lighting, effects and this update goes over...

Update # 69 April 2012

Update # 69 April 2012

Apr 18, 2012 3 comments

2012 already and still no end in sight seriously whats going on with progress?

Update # 68 Dec 2011

Update # 68 Dec 2011

Dec 13, 2011 1 comment

Picking up the pace on development slowly, will things be done by new year? only time can tell.

Update # 67 Dec 2011

Update # 67 Dec 2011

Dec 7, 2011 2 comments

More news and hopefully no more delays, in this AC update.

Latest News: Update # 66 October 2011

Latest News: Update # 66 October 2011

Oct 10, 2011 2 comments

With industry work and friends taking up most of my time, and then having my computer die on me and having to reformat, I have begun to tweak parts of...

Update # 65 August 2011

Update # 65 August 2011

Aug 26, 2011 4 comments

Animation sequence so far, plus a full run down of whats being done so far to visually improve things.

Update # 64 July 2011

Update # 64 July 2011

Jul 29, 2011 0 comments

So another update, more about the process`s so far, the animation work and whats going on currently in development.

Update # 63 July 2011

Update # 63 July 2011

Jul 15, 2011 1 comment

Taking advice from Monty Oum, working on stuff really slowly , adding some minor content and then putting stuff together.

Update # 62 June 2011

Update # 62 June 2011

Jun 19, 2011 0 comments

Spoilers ahead in this update, more animations more work, and more of me being a perfectionist.

Update # 61 May 2011

Update # 61 May 2011

May 29, 2011 3 comments

So Update 61, this update covers the current goings on with the project, more details to fill in the many new comers, and also whats left to be done...

Update # 60 May 2011

Update # 60 May 2011

May 22, 2011 2 comments

More progess, new animations, update just generally on how things are going really...

Update # 59 May 2011

Update # 59 May 2011

May 12, 2011 3 comments

Hope I can get this done before AC5 .... God its taking ages, but then again its due to more computer problems and me nit picking at my animations, for...

Update # 58 April 2011

Update # 58 April 2011

Apr 29, 2011 4 comments

More news, rebuilding scenes, getting the intro scenes done, and obviously trying to avoid spoilers.

Update # 57 April 2011

Update # 57 April 2011

Apr 12, 2011 1 comment

Fixing UDK,making more adjustments to the render LOD`s, building more new things to implement, adding more awsome in preperation for animating after finally...

Update # 56 March 2011

Update # 56 March 2011

Mar 25, 2011 8 comments

God damn it, more alterations,skipping between UT3 and UDK,More inspiration from Monty Oum, more effort and alot more work.

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Unreal Tournament 3 Icon
Platform
Windows
Developed By
Moodydave
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Release Date
Released Dec 20, 2012
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