The logotype

Arctic Adventure - modification about adventure of Gordon Freeman and Alyx Vance to the arctic.

Modification based on own story which will continue the tradition of Half-Life 2.
In Arctic Adventure you can visit more new locations and meet old and new friends or enemies...
Also Arctic Adventure have advanced features to make more fun, for example : Iron-Sights, Challenge maps, Dynamic shadows, Improvement weapons from original Half-Life 2 with some new, High Definition character models and skins, Support for community made bonus maps and a lot of more...
Modification developing at Source Engine 2007 brunch, but at 2013 year we will change it to Source 2010 (aka Alien Swarm)

Main questions :
Q: A release date... ?
A: When its done :D
Q: In your mod you use a stock hl2 weapons or add more ?
A: Yep, now we added more weapons like classic ak-47 and glock.
Q: Can i play your mod in coop ?
A: Sorry, but we are not developing multiplayer feature at the time.
Q: How much people developing your mod ?
A: Our team is small but we are growing...
Q: How much need to wait another media release of mod ?
A: "Valve time" ;)
Q: I have seen a lot screens, but where is videos ?
A: As some features are still in beta stage, we will make some videos as soon it will possible.
Q: Damn, i don't wanna download Alien Swarm to play mods so how to solve this situation ?
A: Well, at the first i can say that Source 2010 (Alien Swarm) have A LOT of new graphical features
and secondly it is a free game, it means no more needs to buy and install a HL2 EP2 and Source SDK Base 2007 to play our mod, just install Alien Swarm and Arctic Adventure and play :D

Arctic Adventure : Episodes Steam Group

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We are pleased to inform everyone about upcoming demo version release of our project!
So whats will be included?

1) Few new weapons
2) 1 Gameplay map (you can complete it by 3 different ways) and as well Test Map
3) In-game fixable options (Set your gameplay style by enable new features)

Here is a little preview from hammer editor with demo map:

Little spoiler from hammer editor

Also don't forget to join our Steam Group, YouTube Channel and VK Group.

Steam Group

Aiming mode and status

Aiming mode and status

3 years ago News 4 comments

Let's check what is done now... and what will be done.

Behind the scenes of the development

Behind the scenes of the development

3 years ago News 5 comments

Hello moddb again ! It's time to tell more about progress...

Engine improvements

Engine improvements

4 years ago News 2 comments

Yay Moddb, today we show to you a new engine improvements which we didn't show earlier...

Time to media release

Time to media release

4 years ago News 2 comments

Yes, today is a good time to show more screens and info about progress of the mod.

Post comment Comments  (10 - 20 of 184)
KevinThomas Aug 2 2013 says:

same for me *_*

+1 vote     reply to comment
SupaCubis Jun 27 2013 says:

Waiting for the demo now \(*^*)/

+2 votes     reply to comment
Light_Kill Creator
Light_Kill Jun 2 2013 says:

Quick news guys !
I just completed the half of the code work and the other half on the way.
I hope to make demo version release as soon as it possible :)

+4 votes   reply to comment
zadrot86 Apr 6 2013 says:

Can't wait for this mod!!!Aperture Science,Borealis,Arctic...
Кстати,я русский :3

+4 votes     reply to comment
blacknwhite May 10 2013 replied:

А то бы никто не догадался. Русское слово написанное на латинице. Наверное ты, мм, австралиец? китаец? нет? точно китаец, глаза то узкоглазые.

+3 votes     reply to comment
Black_Stinger Jun 12 2013 replied:

zadrot86, кэп?

+1 vote     reply to comment
greeneyedgirl927 Jul 16 2013 replied:

Maybe the Combine Overworld?

+1 vote     reply to comment
Rividium Mar 28 2013 says:

MOTHER OF GOD. How did you create the advisor boss fight? Maybe you can release a prefab for us to learn?

+2 votes     reply to comment
Light_Kill Creator
Light_Kill Mar 30 2013 replied:

I just placed an Advisor at the top of the map, he (a bit fixed) AI react for the nearest objects, so when player use a button - it just spawn some props that activate the action.

+2 votes   reply to comment
Guest Jul 26 2013 replied:

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Rividium Apr 6 2013 replied:

Can i get the fixed AI code so i can create advisors like this myself?

+1 vote     reply to comment
Light_Kill Creator
Light_Kill Apr 13 2013 replied:

Some of the functions is already written by Valve, just define them.
Other features like fly or kick back the enemy isn't done.
When i complete the work of advisor then i may record a new video, but i am not sure about release source code too early.

+2 votes   reply to comment
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Arctic Adventure : Episodes
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