Description: The Apocalypse Weapons modification has a main objective: Turn your Unreal Tournament into a real Deathmatch.

You'll now have powerfull and balanced weapons to use. New pickups were made to suit the mass deathmatch. Neat features will give you more power and speed. A new atmosphere will be born in your computer. Blood will be as simple as a cup of water.

That's the Apocalypse Weapons. A small and simple Modification...
...that turns your UT into a really Unreal Challenge.

Story: After the sucessful first Tournament, the Liandry Industries've decided to upgrade future Tournaments. So, the Apocalypse Weapons project was created. The base of the project was the addition of much more bloody and frantic deathmatches, by including totally new lethal and balanced weapons.

And then, the project was launched. A long search for mercenaries, lunatics and scientists had begun. After years of work, three weapons were ready, so they put them into action.

The Unreal Tournament - Apocalypse Weapons was born. Unfortunately, the results were unexpected. The weapons weren't working properly, which resulted in many flaws and accidental explosions.The Liandry Industries abandonated the project.

Some years later, a young scientist who worked for Liandry Industries stole some parts of the project. Working alone, he improved the three old weapons, and in addition, developed two more. He then searched for a backer, and promoted a new Tournament.

It was so sucessful that today, the project has its own weapons, acessories and ammunition. And each day, the project grows bigger, developing more stuff and winning fans of the whole world. The Tournament can't stop.

Current Features:

  • 12 totally new weapons, well balanced and deadly
  • 1 new ammunition type, creating a kind of "two weapons in one"
  • 8 new pickups, with creative and useful functions
  • New health items, replacing the default health items randomly
  • A huge Mod menu, that allows you to customize the Mod as you wish
  • Volatile Ammo - Shot Ammo Packs and they'll fire their content
  • Own Arena Mutator, to let you play with your favourite weapon
  • Spree Award Feature, which gives you items for Spree levels
  • Adrenalin Feature, which makes you faster when your health is low
  • Burning Player Feature, which allows you to burn your enemies!
  • Garantee of much more bloody and funny matches
  • Incoming Features:

  • New ammunition types for all existing weapons (except the Super Weapons, the Silver Falcon and the WitchBlade).
  • Jetpack!!!!! Fly like a butterfly! Lol...
  • Lots, lots, really lots of fixes, changes, improvements, add-ons, cleaner codes, new scripts, better frame rates, everything you can think about!
  • Modsquad Reviews:

  • Apocalypse Weapons Beta 9 (Score: 9.8 / 10)
  • Apocalypse Weapons Beta 7 (Score: 9.7 / 10)
  • Apocalypse Weapons Beta 6 (Score: 9.4 / 10)
  • Apocalypse Weapons Beta 4 (Score: 9.0 / 10)
  • Apocalypse Weapons Beta 3 (Score: 8.0 / 10)
  • Apocalypse Weapons Beta 2 (Score: 7.2 / 10)
  • Apocalypse Weapons Beta 1 (Score: 0 / 10)
  • Download AW BETA 9: (4 Mbs)

  • UMOD mirrors
  • BeyondUnreal
    FilePlanet
    ShortCutMan
    TheGameBox.Net

  • Non-UMOD mirrors
  • BeyondUnreal
    FilePlanet
    ShortCutMan
    TheGameBox.Net

    Hail to the most improved mod ever!

    Image RSS Feed Latest Screens
    New Phoenix's Flames Phoenix - "Blaze" attack Apocalypser Rocket!
    Blog RSS Feed Report abuse Latest News: Would you please download it now???

    5 comments by Darkness on Jan 6th, 2005 digg this super bookmark


    Ahm... I haven't been doing many thing related to UT for a while, but I really, really want to finish the mod.

    For now, I don't have any forums, and I'm really in need of suggestions (specially for ammunition/item names)... also, I'd be willing to send anyone interested in seeing how the mod is now the version I have here at the moment... and I must say, a lot have changed since the lastest version, Beta 9.

    You can check the "change log" here: Aw.shortcutman.net

    Although this version is not finished (so it *does not* have a Mod Menu, being only customisable by editing the .ini file for now), I'm sure a lot of people would enjoy it as it is, and possibly would be able to help me with a few suggestions...

    That's it... if you're interested, post a comment here, and I'll upload it as soon as possible. Thanks for the attention ;)

    :moddb: EDIT :moddb:
    Aw.shortcutman.net
    Check the lastest news. You may download the file from there!!! Good luck everyone, I hope you enjoy it, and please, give me some feedback, so I can finish it properly!

    Downloads RSS Feed Latest Downloads
    Apocalypse Weapons Alpha (7th January, 2005)

    Apocalypse Weapons Alpha (7th January, 2005)

    Jul 11, 2005 Full Version 0 comments

    The first alpha release of the mod, for testing purpose, mainly.

    Comments  (60 - 70 of 97)
    Gib
    Gib Apr 19 2003, 2:05pm says:

    Ah, I really enjoy this mod. If you haven't picked it up I'd suggest you do so, bwee!

    +1 vote     reply to comment
    Darkness
    Darkness Apr 18 2003, 4:35pm says:
    Quote:i just dled this and all i have to say is this mod is awesome if you have ut u have to dl this

    Thanks Hammy... ;)
    Of yeah, and if you don't have UT, get it and play my mod :D

    +1 vote     reply to comment
    hammy-bob
    hammy-bob Apr 13 2003, 7:53pm says:

    i just dled this and all i have to say is this mod is awesome if you have ut u have to dl this

    +1 vote     reply to comment
    Darkness
    Darkness Apr 11 2003, 10:09pm says:

    Don't mind, it works without the ~...

    +1 vote     reply to comment
    INtense!
    INtense! Apr 11 2003, 4:45am says:

    Just telling you that you need to add an ~ to your modification link :D

    +1 vote     reply to comment
    ShortCutMan
    ShortCutMan Apr 5 2003, 5:25am says:

    I was only playing with Bullet Time cos I was board. Now I need to find a way to play DM-CUT-WeaponsOfChaos with AW.... O_o

    +1 vote     reply to comment
    Darkness
    Darkness Apr 4 2003, 9:59pm says:

    Yeah, that's the problem. I really don't recommend playing AW with BulletTime, unless you're playing an Arena Match (removing the Unreal Volatile Ammo would be a good idea, too) using non-spamming weapons (all the weapons except Apocalypser and BrimStone).

    +1 vote     reply to comment
    ShortCutMan
    ShortCutMan Apr 4 2003, 8:44pm says:

    I knew it was just me as I played a game of it the other night and it worked O_o My comp only froze cos its a crap PII. :(

    +1 vote     reply to comment
    Darkness
    Darkness Apr 3 2003, 11:33pm says:

    That's because you don't have enought ammo to launch the Secondary Fire. It uses 16 ammo.. if you have 16 ammo or more but they're not loaded, the weapon will load it once. If you've less ammo, you'll keep loading, so use the primary fire! It's not a bug!

    I've player AW with BulletTime... it's a bit laggy, but didn't lock up :rolleyes: too much projectiles in AW for the effects... I guess I'll put something related to compatibility in the Manual later, recommending specific settings/mutators for each mod/mutator.

    +1 vote     reply to comment
    ShortCutMan
    ShortCutMan Apr 1 2003, 5:06am says:

    A BUG! When I try to Alt fire the brim stone it says reloading, right, so yeh ok, then.....RELOADING AGAIN! I ain't quite sure if this is a bug or just me as the bots seem to be doing it right. And I was playing AW with Bullet Time before, my comp froze :D

    +1 vote     reply to comment
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    Icon
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    Platform
    PC
    Developed By
    Darkness
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    Official Page
    Aw.moddb.com
    Release Date
    Released Apr 11, 2006
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    Style
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    First Person Shooter
    Theme
    Fighter
    Players
    Single Player
    Statistics
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    597 of 10,588
    Last Update
    3 years ago
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    55 members
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