BOSS BATTLE FIX
Mar 5, 2012 Patch 7 commentscreated by Skinnycap ----------------------------- Description: BUG FIXED! You no longer die at the boss fight for no reason.
Aperture Dèjá vu
It is a non-linear map which have many paths to take and reach the end. The point is, that you play a map one time and you are happy. Then you have a little break in Portal, because there aren't any new released maps for some time. But the answer is here: play the Deja-Vu again, but choose a different path with different puzzles. You can choose freely the way that is going to lead you to the end. Thats it!
News:
Fix alot of the bugs, errors, and stuff.
Make the boss battle better.
No more error when try to load the mod.
Mod of the year?
.
.
i know what the mod come out 2009 but this version 2 of it come out this year 2010.
It should be fun to see how many votes i get on this mod.
Remember that this is a mod i created all by myself. and it's not that small. took me alot of time and work to get it done.
It fun to read all the comments and see all the downloads of this mod.
This is a biggerst and best work.
I hope you enjoyed it too.
Thanks for voteing.
Contact:
Skinnycap - Martin.Johansson@Hotmail.com
Features:
Skinnycap - Project Lead / Main Level designer / Story creator
Our Beta Tester's:
Speedfire493
Soad667
Tensu
Lemonosity
You can also play more maps from me:
Skinnycap - Myaperturelabs.com
0 comments by Draffin on Jan 10th, 2011
Negotiate a whole new plethora of physics puzzles in the world of portal. Traverse a non-linear map which has many paths that may be taken, and many puzzles that must be solved.
created by Skinnycap ----------------------------- Description: BUG FIXED! You no longer die at the boss fight for no reason.
This will be the full version of the Aperture Deja vu mod. What is fixed? Some bugs. better boss battle. better boss battle ending. Save's at the boss...
This Version is not entirely final. The sound/voice isn't added. To bad i can't get it to work and didn't have the time to take a look at it. The chapters...
Very good, except for several bugs (most noticeably, constantly dying in the 2nd chamber right beofre killing Glados). And from the images, is the final battle supposed to be timed? Because for me it didn't seem to be...
HORRIBLE choice of music in trailer. I like that game otherwise!
no. that was awesome music
I was wondering why I didn't like this mod that much, then I realized why when I saw it was "Skinnycap" who was making it.
I see many people have complained about this bug i am about to talk about but it seems they haven't got any response from the developer.
Its the bug where you keep dying on the second chamber of the boss battle for no reason at all. Is that supposed to be like that? Do we have to avoid certain spots to not die? Anyway, if it's not supposed to be like that, can it be fixed? Please answer.
Anyway, the mod is great, i have found 2 of the 3 endings, and I'm trying to discover new chambers to get to the third ending.
I'm now replying to an old comment i know.
but i want ppl to know that i have made a FIX patch for this.
that me "the developer" have made changes :D
This is cool, but i have a quick question, how many endings are there? I got one *SPOILER SURROUNDED BY [[[[[]]]]]* [[[[[Where apparently you start over the chambers]]]]] and im at the part where you [[[[[f!nd glados]]]]] and kinda stuck as I keep dying in that second chamber for no reason, which if its not fixed, ill just use god mode, anyone know how many endings there are?
What an awful choice of music in the trailer.
is there a walkthrough i am stuck on a level
There are a few chambers that were bugged. Also some of the puzzles seem imposible to actually beat because of the placement of things.