The Antlion threat has grown
Following the events of Antlion Troopers, you again play a young combine soldier. Due to you exemplary performance in the first antlion encounter the Combine Advisors have started you on a path to become a commander. They have placed you under the care of Commander Vesque to train in the abilities needed to be a proper commander. Your first mission as a trainee is to provide relief support to an outpost somewhere in the Death Valley desert. The antlions there have been quite agitative and the defensive machinery has been failing. Without operational thumpers the base is slated to quickly fall to the whim of the antlion mobs.
Control your allies
New to Antlion Troopers Deuce is the ability to control your ally soldiers. Using the default keys of 'N' and 'M' you can move your allies around. 'N' selects and deselects an ally. While 'M' moves all currently selected allies. When selecting allies it is key to know that it selects using the bounding box of an ally, so whether an ally is standing or crouching they will still take up the same volume to which they can be selected from.
The antlions are a relentless foe
Antlion Troopers Deuce is roughly 4x the amount of gameplay of Antlion Troopers. The Antlions want nothing, but to murder every combine soldier. Luckily they inherently exhibit a wavelike behavior. Use this to your advantage. When a lull in the combat comences be sure to stock up on any and all ammo and other necessities you can find. Another key note is always listen to your commander. Failure to do so could result in you being left behind in the dust.
Do you have what it takes to save an outpost from certain doom?
Will you take the banner of the Combine Regime and rise against the antlions or will you let the antlions barge in teeth and claw, and let them mercilessly murder your combine comrades. It is up to you to save the outpost and determine the fate of those few allies left.

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Comments  (40 - 50 of 68)
Whirled_Peas
Whirled_Peas Dec 9 2005, 6:05am says:

This is a pretty cool mod for those of you who have not played it. The story is cool, the music is dope, and the cut scene in the beginning definitely adds some flava too it. Some suggestions: Come up with some new weapon models, the starship troopers gun would be a start. But if I were you I would come up with my own unique assault/ grenade launcher rifle. Secondly, make this mod coop or something, because playing with friends is always so much more fun than playing with yourself....hehe.

Very good effort, hope to see plenty more work. :)

+1 vote     reply to comment
bumtown
bumtown Dec 8 2005, 5:01am says:

total i killed 5000

+1 vote     reply to comment
01gh0st01
01gh0st01 Nov 28 2005, 9:45pm says:

ahha you have to kill like 500

+1 vote     reply to comment
Kingtut
Kingtut Nov 26 2005, 7:35pm says:

Does Vesque have to survive? Because he died and i killed like 300 antlions after that and didnt move on to the next part (to check if there was a next part i noclipped). Help me out i want to finish this map.

+1 vote     reply to comment
CC_generals
CC_generals Nov 5 2005, 3:43am says:

is this only single player?

+1 vote     reply to comment
Stillyoung
Stillyoung Oct 11 2005, 7:42pm says:

The game is really good, but yes, a Starship Troopers theme would definely put this game next 2 garry's mod in popularity. If RomeoJguy or any1 else who would try this, I would reccomend checking out the official Starship Troopers gamesite, and download the demo, to get an idea about how ST works. and yea, get some weapons from the original ST, and add it 2 that mod.
Just think, u as Johnny Rico, commanding a PLATOON (about 50 men) of grunts, fighting BUGS ALL AROUND U!!!
Also, if any1 has any good(free) mod software 4 HL2 characters & maps, plz send me a message.
but anyway, great game, and i don't care if there was MP or not, SP is fine enough

+1 vote     reply to comment
GremlinDude
GremlinDude Dec 19 2005, 10:44am says:

it sounds well coll but coz u got no images can we pleeez have some more info :)

+1 vote     reply to comment
archaon
archaon Oct 2 2005, 7:17am says:

i agree, multi-player it...

+1 vote     reply to comment
PissedOffAlien
PissedOffAlien Aug 29 2005, 5:52am says:

I think it would be greta to stick with the current theme and instead implement a proper co-op, some more maps or even a short singkle player campaing of several maps.

+1 vote     reply to comment
Furyous
Furyous Aug 25 2005, 6:12am says:

yea, and ofcorse the weapons,
ooh that would be so fcking awesome !!
it already has a starshup troopers theme going on, why dont go all the way ?
make those dropships and that fort they fought in xD

+1 vote     reply to comment
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Half-Life 2 Icon
Platform
PC
Developed By
RomeoJGuy
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Official Page
Antlions.hl2world.com
Release Date
Released Jul 20, 2005
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Community Rating

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8.6

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Style
Genre
First Person Shooter
Theme
Fighter
Players
Single Player
Statistics
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2,575 of 10,588
Last Update
4 years ago
Watchers
93 members