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This mod attempts to reflect the reality of 13th century Europe. The starting point of the journey is year 1257 AD and attempts to be as historically accurate as possible. From this point on the player and NPC lords shape this land and fight for supremacy and control of the continent.

You may not use any part of this mod without obtaining permission from the original author in any works, free or commercial, unless otherwise specified.
The mod currently requires Warband 1.143-1.153 and it is to be considered in beta stage. Bug reports and suggestions are welcome!

Features:
-All of Europe, featuring 42 factions
-Hundred of new historical, region based troops.
-More then a thousand new items, armors, weapons, all historically accurate for XIII century.
-Buildable castles.
-Manor system, with the ability to build custom settlements (build buildings that appear in the scene!)
-Realistic combat system, with taunts, formations, realistic horse archery and many other.
-Custom battle scenes, realistically depicting each region of Europe.
-Weather system, including desert storms, blizzards, rain storms
-Play as one of your soldiers after your death, with our made auxiliary player feature (can be turned off in the mod options).
-Crusading system: Go crusading to the holy land a crusade or start a new crusade yourself!
-Join a crusader order as sergeant or a knight!
-New lance recruitment system, aiming to emulate medieval feudal recruitment system.
-Companion system improved and remade
-Sea battles and sea travel
-Many new scenes for castles, towns and villages. A good number of them - are historically based reconstructions of real places!
-Many other major and minor features!

Available factions:
1. Teutonic Order
2. Kingdom of Lithuania
3. Golden Horde
4. Kingdom of Denmark
5. Polish Principalities
6. Holy Roman Empire
7. Kingdom of Hungary
8. Novgorod Republic
9. Kingdom of England
10. Kingdom of France
11. Kingdom of Norway
12. Kingdom of Scotland
13. Gaelic Kingdoms
14. Kingdom of Sweden
15. Kingdom of Halych-Volhynia
16. Kingdom of Portugal
17. Crown of Aragon
18. Kingdom of Castille
19. Kingdom of Navarra
20. Emirate of Granada
21. The Papal States
22. Roman Empire of Nicaea
23. Crusader States
24. Kingdom of Sicily
25. Mamluk Sultanate
26. Latin Empire
27. Il-khanate
28. Hafsid Dynasty
29. Kingdom of Serbia
30. Kingdom of Bulgaria
31. Marinid Dynasty
32. Republic of Venice
33. Jotvingians
34. Prussians
35. Curonians
36. Samagotians
37. Welsh
38. Republic of Genoa
39. Republic of Pisa
40. Guelphs
41. Ghibellines
42. Kingdom of Bohemia

For full list of credits, visit our official forums: Forums.taleworlds.com

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34 comments by kuauik on Jul 7th, 2013

After five years of nothing better to do,we decided to end the development of Anno Domini 1257 with version 1.0 Now we can live our happy lives again,in peace...jeez ,the content must be at least 300 characters and i have nothing else to tell............
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Anno Domini 1257 version 1.03 installer

Anno Domini 1257 version 1.03 installer

Dec 1, 2013 Full Version 112 comments

The main installer of 1257ad for Mount and Blade: Warband v1.158.

1257AD 0.97.1 patch

1257AD 0.97.1 patch

Dec 9, 2012 Patch 67 comments

This is the patch for 0.97 version of the mod. Just extract the rar in your mods folder and play!

Anno Domini 1257 version 0.97 Beta installer

Anno Domini 1257 version 0.97 Beta installer

Nov 30, 2012 Full Version 83 comments

The main instal of 1257ad for Warband v1.143-1.154.

Post comment Comments  (40 - 50 of 822)
dylanwells12321
dylanwells12321 Oct 2 2014, 5:09pm says:

good mod! lol i had a problem with my manor but i didnt read that it said there were bandits -.-

+1 vote     reply to comment
treyb333
treyb333 Sep 27 2014, 11:15am says:

Anyway to download just the .rar file? On Mac and don't have a way run the .exe file...

+1 vote     reply to comment
Guest
Guest Sep 26 2014, 6:28pm says:

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IllusiveSerb
IllusiveSerb Sep 27 2014, 9:18am replied:

Brate, I assume it's a bug. At the beginning of every battle units are standing still by default. But they defend themselves and they CAN be ordered to charge or whatever. Cavalry usually sucks if they are just "holding position".
Honestly, Most of my battles I WANT my soldiers to stay back while I deal with most of the forces. However, they are valuable at end of the battle the most, or ALWAYS if you are siegeing the castle/city.
I'm not sure what the problem is in your case. You seem to know about commands, so I'm not sure how to help. pressing 1 calls for infantry, 2-archers 3-cavalry 4-mounted archers 0-everyone
0, f1, f3 = Everyone CHARGE!
0 f1 f1 = Everyone hold this position (lame because archers are always in front of the infantry and get rammed by the enemy infantry/cavalry)
0 f2 f4 = Everyone tighten ranks (stay closer to each other. very useful if creating choke points)
Those are the commands I use most often. And since I'm playing as Serbian vassal I can say they work. Although I try to keep my Serbian units at the end of roster because they tend to die way too easy. I put mercinaries and foreigners in the vanguard.

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Guest
Guest Sep 29 2014, 4:50pm replied:

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IllusiveSerb
IllusiveSerb Sep 30 2014, 4:21pm replied:

Ah da, smaraju bas bas dugo. Ne znam sto ali vrlo retko sami uspeju da uzmu neki zamak. Obicno sam ja taj koji zauzme i onda dodele nekom drugom... Srnj. Ali ako hoces zajedno sa njima da zauzmes, kad naprave opsadu moras da pricas sa komandantom opsade i da kazes nesto kao "help in the next assault" ili tako nesto i onda valjda krenu.
Igra svima crashuje. Vidis i sam u oceni da su im dali keca jer ima tih runtime errora. Nema pomoci. Kod mene ako napadam grad i ako ode u drugu etapu da se ratuje na ulicama 9 od 10 slucajeva crashuje. Napisah negde dole nekom kako meni pomaze da umanjim bolobe konstantnog runtime errora

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Guest
Guest Sep 30 2014, 5:54pm replied:

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IllusiveSerb
IllusiveSerb Oct 1 2014, 3:57pm replied:

Pa tako je. Obicno izbacuje kad naleti na neki predmet ili nesto sto ne moze da procita najbolje. Zato pre svake borbe sacuvaj igru i po mogucstvu smanji battle size na minimum (30), a posle povecas kad udje u bitku. Ako u gradu ima preko 500 ljudi, pobij sto vise i onda se povuci kad ostane jedan lik ziv i ponovo dizi opsadu. Tako preskaces deo na ulicama koji najvise pravi probleme, barem meni.
Pa gledaj posto sam se naosvajao gomile zamkova, i unistio gomilu zemalja, njihovi vazali presli kod nas i onda se uvek favorizuje onaj koji nema zamak/zemlju da dobije novoosvojenu teritoriju. Tako da dodje period ne dobijem nista a osvojim sam celu zemlju bukvalno. I ima tu dosta politike. Ako gradis odnose sa vzalima i kraljem, mozes da ih pitas da te podrze za dobijanje nove zemlje. Recimo desilo mi se da sam samo kralja s kojim sam dobar pitam za podrsku i dodeli meni lik :) Ima tu mnogo vise od samo osvajanja, ali jbg, u konstantnom ratu i bez mene ode sve u k. Tako da nemam vremena da ganjam vlastelu po svetu i trazim podrsku za svaki osvojeni zamak.

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Guest
Guest Oct 2 2014, 10:42pm replied:

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ryancoombs92
ryancoombs92 Sep 25 2014, 4:52pm says:

is tgis mod still be worked on ??????

+1 vote     reply to comment
Lendovaxion
Lendovaxion Sep 27 2014, 7:13am replied:

No. The mod is no longer being developed, unfortunately.

+1 vote     reply to comment
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Icon
Mount & Blade: Warband Icon
Platform
Windows
Developer
1257AD Developers
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Official Page
Bit.ly
Release Date
Released Dec 30, 2009
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Community Rating

Average

9.2

521 votes submitted.

You Say

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Ratings closed.

Highest Rated (16 agree) 8/10

Its alright, I like the setting and the map layout, but needs more troop variations.

Mar 24 2012, 6:23pm by Tyolos

Lowest Rated (4 agree) 1/10

Run time crashes constantly. I was really excited to play this too.

Aug 8 2011, 5:02pm by Cstriker01

Style
Genre
Third Person Shooter
Theme
Medieval
Players
Single Player
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Last Update
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