Angels Fall First: Planetstorm is an objective-based assault game fought both in space and on the ground. Featuring totally original art and completely new game types, we take you from flying gigantic capital ships, piloting fighters, and manning turrets to the traditional vehicular and infantry combat, both planet-side and inside the starships themselves. At your command are more than two dozen ships and vehicles, including all original weaponry, 3 maps with full bot support, two custom characters, with more on the way. This is a <b>total</b> conversion mod in the fullest sense of the word. Welcome to Planetstorm.
The Angels Fall First Development team is proud to announce a new project; AFF: Planetstorm, a ground and total warfare Ttotal-conversion for Unreal Tournament...
Several new development shots uploaded. Including ingame tests.
Current development shots of Angels Fall First: Planetstorm released. Including shots of ingame testing.
Angels Fall First: Planetstorm releases pre-alpha shots of two of its gunships.
New pictures of two of the finished (modeled and textured) tanks that will be featured in Angels Fall First: Planetstorm (Unreal Tournament 3 Mod).
Things are shaping up in the Angels Fall First: Planetstorm mod team. Testing of linked Capship and FPS gametypes, working out kinks in the maps, sorting...
With the MSU Phase 2 deadline coming closer, we conducted our first multiplayer playtest of the gametype yesterday. Screenshots of the playtest uploaded...
First shots of the massive interior map of the Aquila 9 Station.
More weapons, props, and vehicles. A working HUD, objective systems, ship boarding, etc. Projectile, Muzzlefire, and Sound FX. Things are actually fun...
Planetstorm is an objective based assault-style game played in two theaters, in space, and on the ground. in space you must engage fleets of massive warships...
Here at Planetstorm we've been doing boring things. Really boring things. The small, boring things that need to be done to make a whole game come together...
First of all, thank you guys for putting us in the Top 100 Best Upcoming Mods for the 2008 Mod of the Year Awards. It's unexpected, but warmly appreciated...
Well well well, in what we can only describe as *a turn up for the books* we actually won some prizes in the Make Something Unreal Contest phase 2!
Welcome one and all to the next exciting release from the AFF: Planetstorm team. This build has been designated our BETA version, and focuses mainly on...
Planetstorm Beta RC3 Released! (update) - a much less buggy build has been swiftly released to replace the MSU submission RC2 version.
The Make Something Unreal Contest is a great contest that gets modders all around the globe coming together to put their skills to work for some serious...
Phase 3 is officially over and the winners have been announced. Did your favourite get picked?
Finally. After much tweakage and sleepless nights, we're ready to release an enhanced version of the MSUC Phase 4 release of Planetstorm. Once again...
Here are the Phase 4 finalists for the Best non-FPS Mod, Best FPS Mod, Best Machinima, Best Vehicle, Best Level Set and Educational category's in the...