Angels Fall First: Planetstorm is an objective-based assault game fought both in space and on the ground. Featuring totally original art and completely new game types, we take you from flying gigantic capital ships, piloting fighters, and manning turrets to the traditional vehicular and infantry combat, both planet-side and inside the starships themselves. At your command are more than two dozen ships and vehicles, including all original weaponry, 3 maps with full bot support, two custom characters, with more on the way. This is a <b>total</b> conversion mod in the fullest sense of the word. Welcome to Planetstorm.
The final UT3 version of your AFF: PS is released! Featuring new maps, new weapons, new character models and a host of tweaks and improvements.
Posted by strangelet on Dec 13th, 2009
As surely as the turning of the seasons, the AFF:Planetstorm dev team have been grinding the midnight hull armour to bring you build RC8. We apologise for the lag between the MSU submission dates and this public release, but it has been well worth the wait. Xyx and Farseer, formerly of XS vehicles, and our own native Sarcen, Jetfire and Strangelet along with the rest of the AFF team have been slavishly hacking rough edges and bugs away from this build to ensure that your being-shot-in-the-face experience is glassier and silkier than ever.
We bring you 2 new maps, AFF-Lukather, a coastal spaceport under assault from the AIA and AFF-Darsalaam, a nearly-constructed orbital trade hub under attack from the League navy. Also the new shiny character class models have finally been completed, along with many other improvements to the visuals.
For a full changelog, check out the readme file included in the documentation, or browse it online Here
Some features of RC8 -
We have a regular play night hosted courtesy of COZWORLD.COM , which we have christened the SMACKDOWN EXPRESS. every sunday from 7pm GMT onwards we will be waiting to shoot you in the face! server info here!