Angels Fall First: Planetstorm is an objective-based assault game fought both in space and on the ground. Featuring totally original art and completely new game types, we take you from flying gigantic capital ships, piloting fighters, and manning turrets to the traditional vehicular and infantry combat, both planet-side and inside the starships themselves. At your command are more than two dozen ships and vehicles, including all original weaponry, 3 maps with full bot support, two custom characters, with more on the way. This is a <b>total</b> conversion mod in the fullest sense of the word. Welcome to Planetstorm.
Slowly but surely we're completing our character lineup with the aid of Daemoria - concept and low poly modelling, and HeartMurmur, High and low poly modelling.
This suit is the AIA Persequor Light Armor Config, with an emphasis on speed and freedom of movement. altho not as power-assisted as the medium and heavy suits, it is a self-contained environment and is also used by the AISN - the imperial fleet - as standard crew armor aboard naval vessels.
big props to Daem and Heart for a stupendous job on this awesome new character model. Textures by Strangelet. More in the pipe...
model stats -
High res model polycount = >12m poly
low res model polycound = 6500 tri
1 lod @ 500 poly
1x material
3x textures @ 2048
variable dirt layer
variable base color layer
variable stripe color layer
This looks fantastic!
Gotta agree, really nice work.
Yay! Different armor models! That was the only thing I remember being conspicuously absent from the last release. I mean, besides moooooaaaaar content!
I thought the lack of visible vehicle damage was the most obvious thing :p
Wait till you see the heavy suits and how much punishment they can take now :)
Looks like a future ninja suit. You all have an absolutely amazing art style and that armor looks so sleek. Love this mod.
Looks great. The only thing I dislike is the feet. Oh well, I'll enjoy shooting him as the ULA.
Me want!
if this is any sign of what the mechs are going to look like then..... i cant wait! these designs are pretty cool. thanks for all the hard work you guys are doing for everyone ^^
our standards are fairly high, once we have sufficient time to work on the mechanics for actually putting mechs in the game, they will be epic.
but at least this release we're going to have the new player meshes. :D
Kicking of the ***. Well done
yes yes very much kicking of the *** is going on here.
What ***?
Fantastic. I really dig the colour scheme.
looks like it has raptor feet
moar player models is good